[Bug 109229] glLinkProgram locks up for ~30 seconds

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 7 on bug 109229 from
Created attachment 143144 [details]
apitrace of godot including glLinkProgram lock up

I don't know how useful this is in this situation and I haven't done it before
now but I've managed to get an apitrace of it happening inside of Godot,
happening around frame 540 or 541 when I enable emission on a material (though
the freeze happens on any shader change if it's changing for the first time on
that build of Godot), hopefully this can help in some way

Just for clarification I am running 18.3.1 on Arch too


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux