Re: [PATCH v2 4/5] drm/tinydrm: Use damage helper for dirtyfb

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On 1/11/19 2:12 PM, Noralf Trønnes wrote:
This switches to drm_atomic_helper_dirtyfb() as the framebuffer dirty
handler. All flushing will now happen in the pipe functions.

Also enable the damage plane property for all except repaper which can
only do full updates.

ili9225:
This change made ili9225_init() equal to mipi_dbi_init() so use it.

v2: Remove fb check in mipi_dbi_enable_flush() it can't be NULL
     (kbuild test robot)

Cc: David Lechner <david@xxxxxxxxxxxxxx>
Cc: Eric Anholt <eric@xxxxxxxxxx>
Signed-off-by: Noralf Trønnes <noralf@xxxxxxxxxxx>
Acked-by: Sam Ravnborg <sam@xxxxxxxxxxxx>
Acked-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
---

Tested-by: David Lechner <david@xxxxxxxxxxxxxx>
Reviewed-by: David Lechner <david@xxxxxxxxxxxxxx>

Tested with ST7586 on LEGO MINDSTORMS EV3 and ILI9225 on
BeagleBone Green. (FWIW, I encounter other issues that had to
be fixed to make things work on both of these, but none were
actually related to this series.)

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