Hi, Originally this issue was brought up on linux.org.ru forum by user saahriktu, he is on Cc. He discovered that commit db05c48197759 ("drm: fb-helper: Reject all pixel format changing requests") breaks support of SDL1 programs, like various old games and emulators of old game consoles. First patch contains fix for that commit. I tried to reproduce the same issue in a VM under qemu, and found yet another part of kernel code which prevents SDL1 apps from running normally. Second patch in this series fixes this problem. However, I still have few unresolved questions regarding this patches: * Why simple revert of commit db05c48197759 fixes SDL1 support for saahriktu? I do not understand how this could work when SDL1 has hardcoded non-zero pixclock values, for which current code always returns EINVAL. * How this worked before? How this is working for non-DRM fbdev drivers? fbdev support code in SDL1 is also very old by the way. Also, it seems that at least in some cases both problems could be circumvented by adding appropriate modes into /etc/fb.modes. But without examining the kernel code it is not clear which values are correct. I am not sure that such circumvention covers all possible cases, and it is definitely far from any user-frienliness. Ah, almost forgot this: the easiest way to reproduce both problems is to install sdl-sopwith[1] and try to run it from console without X. At least in Fedora 29, sopwith may be simply installed from standard repositories. [1] http://sdl-sopwith.sourceforge.net/ Ivan Mironov (2): drm/fb-helper: Bring back workaround for bugs of SDL 1.2 drm/fb-helper: Ignore the value of fb_var_screeninfo.pixclock drivers/gpu/drm/drm_fb_helper.c | 153 +++++++++++++++++++++----------- 1 file changed, 99 insertions(+), 54 deletions(-) -- 2.20.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel