Hey Chih-Wei & Mauro,
This fix looks good to me.
Cleaned up patch name and pushed to repo.
Rob.
On 2018-12-14 01:05, bugzilla-daemon@xxxxxxxxxxxxxxx wrote:
Bug ID 109060 <https://bugs.freedesktop.org/show_bug.cgi?id=109060>
Summary android-x86 64bit builds crashes due to android/gralloc_handle.h
Product DRI
Version DRI git
Hardware x86-64 (AMD64)
OS other
Status NEW
Severity blocker
Priority medium
Component libdrm
Assignee dri-devel@xxxxxxxxxxxxxxxxxxxxx
Reporter issor.oruam@xxxxxxxxx
Createdattachment 142809 <attachment.cgi?id=142809> [details]
<attachment.cgi?id=142809&action=edit> [review] <page.cgi?id=splinter.html&bug=109060&attachment=142809>
draft patch that solves the crashes
Hi,
there is a series of Android apps using 32bit libs on 64bit Android that are
crashing (Jackpal terminal, Sky Force, Olympus Rising, Vulkan V1, 3dmark
benchmarks and many others)
The cause is the difference in size of gralloc handle structs created by 32bit
libraries and 64bit architetures libraries.
The problem was observed and patched in gbm_gralloc in the past by Chih-Wei
Huang, but it was not taken into account in later evolution,
now with android/gralloc_handle.h in libdrm the problem is again present,
because the handle sizes in 32bit and 64bit are again different.
The attached draft patch solves the issue, tested on all apps that were
crashing
Please review and provide feedback
Mauro
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