Comment # 3
on bug 108942
from Rigo Reddig
======================================================================= Dual monitors: (Power is much higher than reported by amdgpu_pm_info) ======================================================================= Clock Gating Flags Mask: 0x3fbcf Graphics Medium Grain Clock Gating: On Graphics Medium Grain memory Light Sleep: On Graphics Coarse Grain Clock Gating: On Graphics Coarse Grain memory Light Sleep: On Graphics Coarse Grain Tree Shader Clock Gating: Off Graphics Coarse Grain Tree Shader Light Sleep: Off Graphics Command Processor Light Sleep: On Graphics Run List Controller Light Sleep: On Graphics 3D Coarse Grain Clock Gating: Off Graphics 3D Coarse Grain memory Light Sleep: Off Memory Controller Light Sleep: On Memory Controller Medium Grain Clock Gating: On System Direct Memory Access Light Sleep: Off System Direct Memory Access Medium Grain Clock Gating: On Bus Interface Medium Grain Clock Gating: Off Bus Interface Light Sleep: On Unified Video Decoder Medium Grain Clock Gating: On Video Compression Engine Medium Grain Clock Gating: On Host Data Path Light Sleep: On Host Data Path Medium Grain Clock Gating: On Digital Right Management Medium Grain Clock Gating: Off Digital Right Management Light Sleep: Off Rom Medium Grain Clock Gating: On Data Fabric Medium Grain Clock Gating: Off GFX Clocks and Power: 2000 MHz (MCLK) 419 MHz (SCLK) 600 MHz (PSTATE_SCLK) 1000 MHz (PSTATE_MCLK) 950 mV (VDDGFX) 31.252 W (average GPU) GPU Temperature: 44 C GPU Load: 0 % UVD: Disabled VCE: Disabled ======================================================================= Single Monitor: (Power is much lower than reported by amdgpu_pm_info) ======================================================================= Clock Gating Flags Mask: 0x3fbcf Graphics Medium Grain Clock Gating: On Graphics Medium Grain memory Light Sleep: On Graphics Coarse Grain Clock Gating: On Graphics Coarse Grain memory Light Sleep: On Graphics Coarse Grain Tree Shader Clock Gating: Off Graphics Coarse Grain Tree Shader Light Sleep: Off Graphics Command Processor Light Sleep: On Graphics Run List Controller Light Sleep: On Graphics 3D Coarse Grain Clock Gating: Off Graphics 3D Coarse Grain memory Light Sleep: Off Memory Controller Light Sleep: On Memory Controller Medium Grain Clock Gating: On System Direct Memory Access Light Sleep: Off System Direct Memory Access Medium Grain Clock Gating: On Bus Interface Medium Grain Clock Gating: Off Bus Interface Light Sleep: On Unified Video Decoder Medium Grain Clock Gating: On Video Compression Engine Medium Grain Clock Gating: On Host Data Path Light Sleep: On Host Data Path Medium Grain Clock Gating: On Digital Right Management Medium Grain Clock Gating: Off Digital Right Management Light Sleep: Off Rom Medium Grain Clock Gating: On Data Fabric Medium Grain Clock Gating: Off GFX Clocks and Power: 300 MHz (MCLK) 300 MHz (SCLK) 600 MHz (PSTATE_SCLK) 1000 MHz (PSTATE_MCLK) 750 mV (VDDGFX) 28.102 W (average GPU) GPU Temperature: 30 C GPU Load: 0 % UVD: Disabled VCE: Disabled
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