Hi Maxime, On 10/12/2018 10:28, Maxime Jourdan wrote: > In case we are using simplefb or another conflicting framebuffer, make > the call to drm_fb_helper_remove_conflicting_framebuffers() > > Signed-off-by: Maxime Jourdan <mjourdan@xxxxxxxxxxxx> > --- > drivers/gpu/drm/meson/meson_drv.c | 20 ++++++++++++++++++++ > 1 file changed, 20 insertions(+) > > diff --git a/drivers/gpu/drm/meson/meson_drv.c b/drivers/gpu/drm/meson/meson_drv.c > index d3443125e661..afbb3d707d15 100644 > --- a/drivers/gpu/drm/meson/meson_drv.c > +++ b/drivers/gpu/drm/meson/meson_drv.c > @@ -159,6 +159,23 @@ static void meson_vpu_init(struct meson_drm *priv) > writel_relaxed(0x20000, priv->io_base + _REG(VPU_WRARB_MODE_L2C1)); > } > > +static void meson_remove_framebuffers(void) > +{ > + struct apertures_struct *ap; > + > + ap = alloc_apertures(1); > + if (!ap) > + return; > + > + /* The framebuffer can be located anywhere in RAM */ > + ap->ranges[0].base = 0; > + ap->ranges[0].size = ~0; > + > + drm_fb_helper_remove_conflicting_framebuffers(ap, "meson-drm-fb", > + false); I always wondered, where does the "meson-drm-fb" comes from ??? Neil > + kfree(ap); > +} > + > static int meson_drv_bind_master(struct device *dev, bool has_components) > { > struct platform_device *pdev = to_platform_device(dev); > @@ -242,6 +259,9 @@ static int meson_drv_bind_master(struct device *dev, bool has_components) > if (ret) > goto free_drm; > > + /* Remove early framebuffers (ie. simplefb) */ > + meson_remove_framebuffers(); > + > drm_mode_config_init(drm); > drm->mode_config.max_width = 3840; > drm->mode_config.max_height = 2160; > _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel