[Bug 108919] Parkitect (Unity Game) dispalys artifacts and black screens with Vega hardware

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Comment # 4 on bug 108919 from
I am using an RX580 and also have this issue. Forcing OpenGL 4.2(4.3 and above
causes the issue) with the mesa environment variable allows the game to run
without artifacts but some shaders do not work, such as ambient occlusion.


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