Daniel Vetter <daniel@xxxxxxxx> writes: > On Wed, Nov 28, 2018 at 01:52:56PM -0800, Eric Anholt wrote: >> Daniel Vetter <daniel@xxxxxxxx> writes: >> >> > On Tue, Nov 27, 2018 at 12:38:44PM -0800, Eric Anholt wrote: >> >> Daniel Vetter <daniel@xxxxxxxx> writes: >> >> >> >> > On Mon, Nov 26, 2018 at 04:36:21PM -0800, Eric Anholt wrote: >> >> >> Noralf Trønnes <noralf@xxxxxxxxxxx> writes: >> >> >> > +static void drm_gem_shmem_vm_close(struct vm_area_struct *vma) >> >> >> > +{ >> >> >> > + struct drm_gem_object *obj = vma->vm_private_data; >> >> >> > + struct drm_gem_shmem_object *shmem = to_drm_gem_shmem_obj(obj); >> >> >> > + >> >> >> > + drm_gem_shmem_put_pages(shmem); >> >> >> > + drm_gem_vm_close(vma); >> >> >> > +} >> >> >> > + >> >> >> > +const struct vm_operations_struct drm_gem_shmem_vm_ops = { >> >> >> > + .fault = drm_gem_shmem_fault, >> >> >> > + .open = drm_gem_vm_open, >> >> >> > + .close = drm_gem_shmem_vm_close, >> >> >> > +}; >> >> >> > +EXPORT_SYMBOL_GPL(drm_gem_shmem_vm_ops); >> >> >> >> >> >> I just saw a warning from drm_gem_shmem_put_pages() for >> >> >> !shmem->pages_use_count -- I think drm_gem_vm_open() needs to >> >> >> drm_gem_shmem_get_pages(). >> >> > >> >> > Yeah we need a drm_gem_shmem_vm_open here. >> >> >> >> Adding one of those fixed my refcounting issues, so I've sent out a v6 >> >> with it. >> > >> > Just realized that I've reviewed this patch already, spotted that vma >> > management issue there too. Plus a pile of other things. From reading that >> > other thread discussion with Noralf concluded with "not yet ready for >> > prime time" unfortunately :-/ >> >> I saw stuff about how it wasn't usable for SPI because SPI does weird >> things with DMA mapping. Was there something else? > > Looking through that mail it was a bunch of comments to improve the > kerneldoc. Plus a note that buffer sharing/mmap is going to be all > incoherent and horrible (but I guess for vkms we don't care that much). > I'm just kinda vary of generic buffer handling that turns out to not be > actually all that useful. We have lots of deadends and kinda-midlayers in > this area already (but this one here definitely smells plenty better than > lots of older ones). FWIW, I really want shmem helpers for v3d. The fault handling in particular has magic I don't understand, and this is not my first fault handler. :/
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