Michael Zoran <mzoran@xxxxxxxxxxxx> writes: > On Fri, 2018-11-23 at 11:27 +0900, Tomasz Figa wrote: >> >> The point here is not about setting and resetting the plane->fb >> pointer. It's about what happens inside >> drm_atomic_set_fb_for_plane(). >> >> It calls drm_framebuffer_get() for the new fb and >> drm_framebuffer_put() for the old fb. In result, if the fb changes, >> the old fb, which had its reference count incremented in the atomic >> commit that set it to the plane before, has its reference count >> decremented. Moreover, if the new reference count becomes 0, >> drm_framebuffer_put() will immediately free the buffer. >> >> Freeing a buffer when the hardware is still scanning out of it isn't >> a >> good idea, is it? > > No, it's not. But the board I submitted the patch for doesn't have > anything like hot swapable ram. The ram access is still going to work, > just it might display something it shouldn't. Say for example if that > frame buffer got reused by somethig else and filled with new data in > the very small window. > > But yes, I agree the best solution would be to not release the buffer > until the next vblank. > > Perhaps a good solution would be for the DRM api to have the concept of > a deferred release? Meaning if the put() call just added the frame > buffer to a list that DRM core could walk during the vblank. That > might be better then every single driver trying to work up a custom > solution. > >> The vc4 driver seems to be able to program the hardware to switch the >> scanout to the new buffer immediately: >> >> https://elixir.bootlin.com/linux/v4.20-rc3/source/drivers/gpu/drm/vc4/vc4_plane.c#L794 >> >> Although I wonder if there isn't still a tiny race there - the >> hardware may have just started refilling the FIFO from the old >> address. Still, if the FIFO is small, the FIFO refill operation may >> be >> much shorter than it takes for the kernel code to actually free the >> buffer. Eric and Michael, could you confirm? >> > > I don't have those boards anymore, and I don't have access to any > technical documentation on the GPU so I can't really add much here. > Eric can probably provide the best information. I don't think I understood my scanout hardware well enough when I started on the async update stuff for rpi. vc4 probably needs to wait until the HW starts scanning out a new line before letting the old BO get freed.
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