Bug ID | 108771 |
---|---|
Summary | [amdgpu]] *ERROR* ring gfx timeout |
Product | Mesa |
Version | git |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | john.ettedgui@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
Created attachment 142492 [details]
dmesg
Hello there,
I constantly get this issue with a RX 580 while playing a couple certain scenes
of The Last Story on the Dolphin emulator.
To pass the first scenes I had to lower all graphics options and it worked with
OpenGL or Vulkan with RADV.
To pass the 2nd one I had to use OGL only, which was super slow compared to VK,
so I'm guessing it was not sending enough data to trigger the issue.
I've had other similar system crashes in this game in the past few days, but
they were not sticking like this one, just restarting the machine would allow
me to proceed, so I am not sure if it was related or not.
I've tried Linux 4.18.15, 4.18.17, 4.18.19 and 4.19.2 with no difference.
I've also tried a few LLVM/Mesa builds from the 29th October to the 13th
November and no difference either.
I'm on Arch Linux 64b, Xorg 1.20.3, xf86-video-amdgpu 18.1.0, mesa 90d68858ed,
llvm 346744, with an i7 4790k, a 580 and 16Gb of RAM.
I wasn't sure where to file this bug so I hope this is correct.
Thank you!
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