[PATCH v5 2/4] drm/virtio: add uapi for in and out explicit fences

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Add a new field called fence_fd that will be used by userspace to send
in-fences to the kernel and receive out-fences created by the kernel.

This uapi enables virtio to take advantage of explicit synchronization of
dma-bufs.

There are two new flags:

* VIRTGPU_EXECBUF_FENCE_FD_IN to be used when passing an in-fence fd.
* VIRTGPU_EXECBUF_FENCE_FD_OUT to be used when requesting an out-fence fd

The execbuffer IOCTL is now read-write to allow the userspace to read the
out-fence.

On error -1 should be returned in the fence_fd field.

Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx>
Signed-off-by: Robert Foss <robert.foss@xxxxxxxxxxxxx>
Reviewed-by: Emil Velikov <emil.velikov@xxxxxxxxxxxxx>
---

Changes since v4:
 - Emil/Gerd: Improved commit message and fence_fd comment

Changes since v3:
 - Emil: Move fence_fd assignment to after sanity checks
 - Emil: Added r-b


 drivers/gpu/drm/virtio/virtgpu_ioctl.c |  5 +++++
 include/uapi/drm/virtgpu_drm.h         | 13 ++++++++++---
 2 files changed, 15 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
index d69fc356df0a..3d497835b0f5 100644
--- a/drivers/gpu/drm/virtio/virtgpu_ioctl.c
+++ b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
@@ -119,6 +119,11 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
 	if (vgdev->has_virgl_3d == false)
 		return -ENOSYS;
 
+	if ((exbuf->flags & ~VIRTGPU_EXECBUF_FLAGS))
+		return -EINVAL;
+
+	exbuf->fence_fd = -1;
+
 	INIT_LIST_HEAD(&validate_list);
 	if (exbuf->num_bo_handles) {
 
diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h
index 9a781f0611df..91062f4ac7c5 100644
--- a/include/uapi/drm/virtgpu_drm.h
+++ b/include/uapi/drm/virtgpu_drm.h
@@ -47,6 +47,13 @@ extern "C" {
 #define DRM_VIRTGPU_WAIT     0x08
 #define DRM_VIRTGPU_GET_CAPS  0x09
 
+#define VIRTGPU_EXECBUF_FENCE_FD_IN	0x01
+#define VIRTGPU_EXECBUF_FENCE_FD_OUT	0x02
+#define VIRTGPU_EXECBUF_FLAGS  (\
+		VIRTGPU_EXECBUF_FENCE_FD_IN |\
+		VIRTGPU_EXECBUF_FENCE_FD_OUT |\
+		0)
+
 struct drm_virtgpu_map {
 	__u64 offset; /* use for mmap system call */
 	__u32 handle;
@@ -54,12 +61,12 @@ struct drm_virtgpu_map {
 };
 
 struct drm_virtgpu_execbuffer {
-	__u32		flags;		/* for future use */
+	__u32 flags;
 	__u32 size;
 	__u64 command; /* void* */
 	__u64 bo_handles;
 	__u32 num_bo_handles;
-	__u32 pad;
+	__s32 fence_fd;
 };
 
 #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
@@ -137,7 +144,7 @@ struct drm_virtgpu_get_caps {
 	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
 
 #define DRM_IOCTL_VIRTGPU_EXECBUFFER \
-	DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
+	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
 		struct drm_virtgpu_execbuffer)
 
 #define DRM_IOCTL_VIRTGPU_GETPARAM \
-- 
2.17.1

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