This broke rendering on V3D, where we almost always have a 0 in-syncobj. Signed-off-by: Eric Anholt <eric@xxxxxxxxxx> Fixes: 48197bc564c7 ("drm: add syncobj timeline support v9") Cc: Chunming Zhou <david1.zhou@xxxxxxx> Cc: Christian König <christian.koenig@xxxxxxx> --- drivers/gpu/drm/drm_syncobj.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/drm_syncobj.c b/drivers/gpu/drm/drm_syncobj.c index 4dca5f7e8c4b..da8175d9c6ff 100644 --- a/drivers/gpu/drm/drm_syncobj.c +++ b/drivers/gpu/drm/drm_syncobj.c @@ -443,7 +443,8 @@ int drm_syncobj_find_fence(struct drm_file *file_private, int ret; ret = drm_syncobj_search_fence(syncobj, point, flags, fence); - drm_syncobj_put(syncobj); + if (syncobj) + drm_syncobj_put(syncobj); return ret; } EXPORT_SYMBOL(drm_syncobj_find_fence); -- 2.19.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel