Re: [PATCH 3/3] drm/amdgpu: Refresh rq selection for job after ASIC reset

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Am 19.10.18 um 17:06 schrieb Grodzovsky, Andrey:

On 10/19/2018 03:08 AM, Koenig, Christian wrote:
Am 18.10.18 um 20:44 schrieb Andrey Grodzovsky:
A ring might become unusable after reset, if that the case
drm_sched_entity_select_rq will choose another, working rq
to run the job if there is one.
Also, skip recovery of ring which is not ready.
Well that is not even remotely sufficient.

If we can't bring up a ring any more after a reset we would need to move
all jobs which where previously scheduled on it and all of its entities
to a different instance.
That one should be easy to add inside amdgpu_device_gpu_recover in case
ring is dead, we just do the same for all the jobs in
sched->ring_mirror_list of the dead ring
before doing recovery for them, no?

Correct, you need to execute all jobs from the ring_mirror_list as well as move all entities to other rqs.

But there are some problem with that see below.

What you do here breaks dependencies between jobs and can result in
unforeseen consequences including random memory writes.
Can you explain this a bit more ? AFAIK any job dependent on this job
will still wait for it's completion
before running regardless of did this job moved to a different ring.
What am I missing ?

The stuff dependent on the moving jobs should indeed work correctly.

But you don't necessary have space to execute the ring_mirror_list on another scheduler. And to that the jobs are prepared to run on a specific ring, e.g. UVD jobs are patches, VMIDs assigned etc etc...

So that most likely won't work correctly.

As far as I can see that can't be done correctly with the current
scheduler design.

Additional to that when we can't restart one instance of a ring we
usually can't restart all others either. So the whole approach is rather
pointless.
  From my testing looks like we can, compute ring 0 is dead but IB tests
pass on other compute rings.

Interesting, but I would rather investigate why compute ring 0 is dead while other still work.

At least some compute rings should be handled by the same engine, so if one is dead all other should be dead as well.

Christian.


Andrey

Regards,
Christian.

Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@xxxxxxx>
---
    drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 16 +++++++++++++++-
    1 file changed, 15 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
index d11489e..3124ca1 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
@@ -3355,10 +3355,24 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,
    	else
    		r = amdgpu_device_reset(adev);
+ /*
+	 * After reboot a ring might fail in which case this will
+	 * move the job to different rq if possible
+	 */
+	if (job) {
+		drm_sched_entity_select_rq(job->base.entity);
+		if (job->base.entity->rq) {
+			job->base.sched = job->base.entity->rq->sched;
+		} else {
+			job->base.sched = NULL;
+			r = -ENOENT;
+		}
+	}
+
    	for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
    		struct amdgpu_ring *ring = adev->rings[i];
- if (!ring || !ring->sched.thread)
+		if (!ring || !ring->ready || !ring->sched.thread)
    			continue;
/* only need recovery sched of the given job's ring
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