[PATCH] drm/scheduler: use hw_rq_count for load calculation

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If the hardware queue for a scheduler is empty then we don't
need to the shift the entities from their current scheduler
as they are not getting scheduled because of some dependency.

Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 3e22a54a99c2..4d18497d6ecf 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -130,6 +130,12 @@ drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
 	int i;
 
 	for (i = 0; i < entity->num_rq_list; ++i) {
+		if (atomic_read(&entity->rq_list[i]->sched->hw_rq_count) <
+			entity->rq_list[i]->sched->hw_submission_limit) {
+			rq = entity->rq_list[i];
+			break;
+		}
+
 		num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
 		if (num_jobs < min_jobs) {
 			min_jobs = num_jobs;
@@ -470,6 +476,14 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
 	if (spsc_queue_count(&entity->job_queue) || entity->num_rq_list <= 1)
 		return;
 
+	/*
+	 * We don't need to shift entity if the hardware
+	 * queue of current scheduler is empty
+	 */
+	if (atomic_read(&entity->rq->sched->hw_rq_count) <
+		entity->rq->sched->hw_submission_limit)
+		return;
+
 	fence = READ_ONCE(entity->last_scheduled);
 	if (fence && !dma_fence_is_signaled(fence))
 		return;
-- 
2.14.3

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