[Bug 108340] Ambient Occlusion in Two Point Hospital shows black spot artifacts

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Bug ID 108340
Summary Ambient Occlusion in Two Point Hospital shows black spot artifacts
Product Mesa
Version 18.2
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter christos.kotsaris@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Two point hospital works pretty well on my Archlinux system using Mesa 18.2.2,
LLVM 7.0, kernel 4.18.12 with max graphical settings. The only setting that has
an issue is Ambient Occlusion. With that enabled, when you move the camera
around it produces a lot of black spots around the edges of walls and items.
With that setting disabled everything displays fine. 

>From what little search i did, i saw other people reporting this issue on the
steam forums of the game but it is not reported here and i think it is an issue
with Mesa. For the record i am using an R9 380 card and i saw people reporting
the same problem on Polaris cards.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux