Bug ID | 108317 |
---|---|
Summary | [Polaris] Black Textures on Polaris only in Cemu Zelda Breath of the Wild |
Product | DRI |
Version | XOrg git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | major |
Priority | medium |
Component | DRM/AMDgpu |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | johngaltfirstrun@gmail.com |
Created attachment 141975 [details]
dmesg from boot to the issue.
In this game on Polaris, most of the textures are black (see attachment). This
doesn't occur on Tahiti or Pitcairn, and happens on both 4.18.x and
amdgpu-staging-drm-next. As far as I'm aware, this has always been an issue on
Polaris.
There doesn't seem to be anything in these logs I was told to submit in
#radeon, so please let me know what else I can do for you. I'm comfortable
building any packages with patches or additional debugging (if applicable).
I've attached dmesg from boot to the issue (nothing I can see), along with
glxinfo, Xorg.0.log, and a screenshot of the issue.
Thank you.
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