Hi Lucas, On Fri, 2018-09-14 at 18:59 +0200, Lucas Stach wrote: > This allows the upper layers to check if a double buffer update has > been applied by the PRE or is still pending. > > Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> > --- > drivers/gpu/ipu-v3/ipu-pre.c | 6 ++++++ > drivers/gpu/ipu-v3/ipu-prv.h | 1 + > 2 files changed, 7 insertions(+) > > diff --git a/drivers/gpu/ipu-v3/ipu-pre.c b/drivers/gpu/ipu-v3/ipu-pre.c > index 2f8db9d62551..7389ad157fd6 100644 > --- a/drivers/gpu/ipu-v3/ipu-pre.c > +++ b/drivers/gpu/ipu-v3/ipu-pre.c > @@ -259,6 +259,12 @@ void ipu_pre_update(struct ipu_pre *pre, unsigned int bufaddr) > writel(IPU_PRE_CTRL_SDW_UPDATE, pre->regs + IPU_PRE_CTRL_SET); > } > > +bool ipu_pre_update_done(struct ipu_pre *pre) Nitpick, can we invert the return value and call this ipu_pre_update_pending? That way we don't return update_done == true if no update has been issued at all. The same goes for patches 2 and 3. regards Philipp _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel