Hi Christian,
On Wed, Sep 26, 2018, 10:13 AM Christian König <ckoenig.leichtzumerken@xxxxxxxxx> wrote:
Am 26.09.2018 um 09:39 schrieb Lucas Stach:
> Hi Nayan,
>
> Am Mittwoch, den 26.09.2018, 02:09 +0900 schrieb Nayan Deshmukh:
>> having a delayed work item per job is redundant as we only need one
>> per scheduler to track the time out the currently executing job.
>>
>> v2: the first element of the ring mirror list is the currently
>> executing job so we don't need a additional variable for it
>>
>> Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx>
>> Suggested-by: Christian König <christian.koenig@xxxxxxx>
>> ---
>> drivers/gpu/drm/scheduler/sched_main.c | 31 ++++++++++++++++---------------
>> include/drm/gpu_scheduler.h | 6 +++---
>> 2 files changed, 19 insertions(+), 18 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
>> index 9ca741f3a0bc..4e8505d51795 100644
>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>> @@ -197,19 +197,15 @@ static void drm_sched_job_finish(struct work_struct *work)
>> * manages to find this job as the next job in the list, the fence
>> * signaled check below will prevent the timeout to be restarted.
>> */
>> - cancel_delayed_work_sync(&s_job->work_tdr);
>> + cancel_delayed_work_sync(&sched->work_tdr);
>>
>> spin_lock(&sched->job_list_lock);
>> - /* queue TDR for next job */
>> - if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
>> - !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
>> - struct drm_sched_job *next = list_next_entry(s_job, node);
>> -
>> - if (!dma_fence_is_signaled(&next->s_fence->finished))
>> - schedule_delayed_work(&next->work_tdr, sched->timeout);
>> - }
>> /* remove job from ring_mirror_list */
>> list_del(&s_job->node);
>> + /* queue TDR for next job */
>> + if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
>> + !list_empty(&sched->ring_mirror_list))
>> + schedule_delayed_work(&sched->work_tdr, sched->timeout);
>> spin_unlock(&sched->job_list_lock);
>>
>> dma_fence_put(&s_job->s_fence->finished);
>> @@ -236,16 +232,21 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
>> if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
>> list_first_entry_or_null(&sched->ring_mirror_list,
>> struct drm_sched_job, node) == s_job)
>> - schedule_delayed_work(&s_job->work_tdr, sched->timeout);
>> + schedule_delayed_work(&sched->work_tdr, sched->timeout);
>> spin_unlock(&sched->job_list_lock);
>> }
>>
>> static void drm_sched_job_timedout(struct work_struct *work)
>> {
>> - struct drm_sched_job *job = container_of(work, struct drm_sched_job,
>> - work_tdr.work);
>> + struct drm_gpu_scheduler *sched;
>> + struct drm_sched_job *job;
>> +
>> + sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
>> + job = list_first_entry_or_null(&sched->ring_mirror_list,
>> + struct drm_sched_job, node);
>>
>> - job->sched->ops->timedout_job(job);
>> + if (job)
>> + job->sched->ops->timedout_job(job);
> I don't think this is fully robust. Jobs are only removed from the
> ring_mirror_list once the job_finish worker has run. If execution of
> this worker is delayed for any reason (though it's really unlikely for
> a delay as long as the job timeout to happen) you are blaming the wrong
> job here.
>
> So I think what you need to to is find the first job in the ring mirror
> list with an unsignaled finish fence to robustly find the stuck job.
Yeah, that is a known problem I've pointed out as well.
The issue is we have bug reports that this happened before the patch,
but I'm not 100% sure how.
My suggestion is to move a good part of the logic from
drm_sched_hw_job_reset() and drm_sched_job_recovery() into
drm_sched_job_timedout().
E.g. we first call dma_fence_remove_callback() for each job and actually
check the return value if the fence was already signaled.
If we find a signaled fence we abort and add the callback back to the
ones where we removed it.
Nayan do you want to take care of this or should I take a look?
I can take care of it.
Regards,
Nayan
Regards,
Christian.
>
> Regards,
> Lucas
>
>> }
>>
>> /**
>> @@ -315,7 +316,7 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
>> s_job = list_first_entry_or_null(&sched->ring_mirror_list,
>> struct drm_sched_job, node);
>> if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
>> - schedule_delayed_work(&s_job->work_tdr, sched->timeout);
>> + schedule_delayed_work(&sched->work_tdr, sched->timeout);
>>
>> list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
>> struct drm_sched_fence *s_fence = s_job->s_fence;
>> @@ -384,7 +385,6 @@ int drm_sched_job_init(struct drm_sched_job *job,
>>
>> INIT_WORK(&job->finish_work, drm_sched_job_finish);
>> INIT_LIST_HEAD(&job->node);
>> - INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
>>
>> return 0;
>> }
>> @@ -575,6 +575,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>> INIT_LIST_HEAD(&sched->ring_mirror_list);
>> spin_lock_init(&sched->job_list_lock);
>> atomic_set(&sched->hw_rq_count, 0);
>> + INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
>> atomic_set(&sched->num_jobs, 0);
>> atomic64_set(&sched->job_id_count, 0);
>>
>> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
>> index daec50f887b3..d87b268f1781 100644
>> --- a/include/drm/gpu_scheduler.h
>> +++ b/include/drm/gpu_scheduler.h
>> @@ -175,8 +175,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
>> * finished to remove the job from the
>> * @drm_gpu_scheduler.ring_mirror_list.
>> * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
>> - * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the timeout
>> - * interval is over.
>> * @id: a unique id assigned to each job scheduled on the scheduler.
>> * @karma: increment on every hang caused by this job. If this exceeds the hang
>> * limit of the scheduler then the job is marked guilty and will not
>> @@ -195,7 +193,6 @@ struct drm_sched_job {
>> struct dma_fence_cb finish_cb;
>> struct work_struct finish_work;
>> struct list_head node;
>> - struct delayed_work work_tdr;
>> uint64_t id;
>> atomic_t karma;
>> enum drm_sched_priority s_priority;
>> @@ -259,6 +256,8 @@ struct drm_sched_backend_ops {
>> * finished.
>> * @hw_rq_count: the number of jobs currently in the hardware queue.
>> * @job_id_count: used to assign unique id to the each job.
>> + * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
>> + * timeout interval is over.
>> * @thread: the kthread on which the scheduler which run.
>> * @ring_mirror_list: the list of jobs which are currently in the job queue.
>> * @job_list_lock: lock to protect the ring_mirror_list.
>> @@ -278,6 +277,7 @@ struct drm_gpu_scheduler {
>> wait_queue_head_t job_scheduled;
>> atomic_t hw_rq_count;
>> atomic64_t job_id_count;
>> + struct delayed_work work_tdr;
>> struct task_struct *thread;
>> struct list_head ring_mirror_list;
>> spinlock_t job_list_lock;
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