static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 1ceec56de015..412359b446f1 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -517,6 +517,8 @@ struct drm_amdgpu_gem_va {
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x07
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x08
struct drm_amdgpu_cs_chunk {
__u32 chunk_id;
@@ -592,6 +594,14 @@ struct drm_amdgpu_cs_chunk_sem {
__u32 handle;
};
+struct drm_amdgpu_cs_chunk_syncobj {
+ __u32 handle;
+ __u32 pad;
+ __u64 point;
+ __u64 flags;
+};
Sure it's nice to be forward-looking, but can't we just put the flags
into the padding?
Cheers,
Nicolai
+
+
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ 0
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD 1
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD 2
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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