Creating framebuffers for fbdev emulation should use the correct format code too, so switch drm_gem_fbdev_fb_create() over to use the new drm_driver_legacy_fb_format() function. Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx> Acked-by: Daniel Vetter <daniel.vetter@xxxxxxxx> --- drivers/gpu/drm/drm_gem_framebuffer_helper.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/drm_gem_framebuffer_helper.c b/drivers/gpu/drm/drm_gem_framebuffer_helper.c index 7607f9cd6f..ded7a379ac 100644 --- a/drivers/gpu/drm/drm_gem_framebuffer_helper.c +++ b/drivers/gpu/drm/drm_gem_framebuffer_helper.c @@ -316,8 +316,8 @@ drm_gem_fbdev_fb_create(struct drm_device *dev, if (pitch_align) mode_cmd.pitches[0] = roundup(mode_cmd.pitches[0], pitch_align); - mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp, - sizes->surface_depth); + mode_cmd.pixel_format = drm_driver_legacy_fb_format(dev, sizes->surface_bpp, + sizes->surface_depth); if (obj->size < mode_cmd.pitches[0] * mode_cmd.height) return ERR_PTR(-EINVAL); -- 2.9.3 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel