Am 18.09.2018 um 18:17 schrieb Nayan Deshmukh:
having a delayed work item per job is redundant as we only need one
per scheduler to track the time out the currently executing job.
Well that looks simpler than I thought it would be.
But it shows the next problem that the timeout and the completion could
race.
As far as I can see that can be fixed by moving the
dma_fence_remove_callback()/dma_fence_add_callback() dance from
drm_sched_hw_job_reset() to drm_sched_job_timedout().
Anyway, I would say drop patch #1 and fix the one comment below and we
can use this.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx>
Suggested-by: Christian König <christian.koenig@xxxxxxx>
---
drivers/gpu/drm/scheduler/sched_main.c | 16 +++++++++-------
include/drm/gpu_scheduler.h | 6 +++---
2 files changed, 12 insertions(+), 10 deletions(-)
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 0e6ccc8243db..f213b5c7f718 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -198,7 +198,7 @@ static void drm_sched_job_finish(struct work_struct *work)
* manages to find this job as the next job in the list, the fence
* signaled check below will prevent the timeout to be restarted.
*/
- cancel_delayed_work_sync(&s_job->work_tdr);
+ cancel_delayed_work_sync(&sched->work_tdr);
spin_lock(&sched->job_list_lock);
/* queue TDR for next job */
@@ -207,7 +207,7 @@ static void drm_sched_job_finish(struct work_struct *work)
if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
!list_is_last(&s_job->node, &sched->ring_mirror_list)) {
if (!dma_fence_is_signaled(&next->s_fence->finished))
Since we now have only one delayed work item we can just drop the test
if next is already signaled.
Regards,
Christian.
- schedule_delayed_work(&next->work_tdr, sched->timeout);
+ schedule_delayed_work(&sched->work_tdr, sched->timeout);
}
/* remove job from ring_mirror_list */
list_del(&s_job->node);
@@ -237,7 +237,7 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
if (list_first_entry_or_null(&sched->ring_mirror_list,
struct drm_sched_job, node) == s_job) {
if (sched->timeout != MAX_SCHEDULE_TIMEOUT)
- schedule_delayed_work(&s_job->work_tdr, sched->timeout);
+ schedule_delayed_work(&sched->work_tdr, sched->timeout);
sched->curr_job = s_job;
}
spin_unlock(&sched->job_list_lock);
@@ -245,8 +245,10 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
static void drm_sched_job_timedout(struct work_struct *work)
{
- struct drm_sched_job *job = container_of(work, struct drm_sched_job,
- work_tdr.work);
+ struct drm_gpu_scheduler *sched = container_of(work,
+ struct drm_gpu_scheduler,
+ work_tdr.work);
+ struct drm_sched_job *job = sched->curr_job;
job->sched->ops->timedout_job(job);
}
@@ -318,7 +320,7 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
s_job = list_first_entry_or_null(&sched->ring_mirror_list,
struct drm_sched_job, node);
if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
- schedule_delayed_work(&s_job->work_tdr, sched->timeout);
+ schedule_delayed_work(&sched->work_tdr, sched->timeout);
if (s_job)
sched->curr_job = s_job;
@@ -389,7 +391,6 @@ int drm_sched_job_init(struct drm_sched_job *job,
INIT_WORK(&job->finish_work, drm_sched_job_finish);
INIT_LIST_HEAD(&job->node);
- INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
return 0;
}
@@ -580,6 +581,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
INIT_LIST_HEAD(&sched->ring_mirror_list);
spin_lock_init(&sched->job_list_lock);
atomic_set(&sched->hw_rq_count, 0);
+ INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
atomic_set(&sched->num_jobs, 0);
atomic64_set(&sched->job_id_count, 0);
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 07e776b1ca42..9d50d7f3eaa4 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -175,8 +175,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
* finished to remove the job from the
* @drm_gpu_scheduler.ring_mirror_list.
* @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
- * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the timeout
- * interval is over.
* @id: a unique id assigned to each job scheduled on the scheduler.
* @karma: increment on every hang caused by this job. If this exceeds the hang
* limit of the scheduler then the job is marked guilty and will not
@@ -195,7 +193,6 @@ struct drm_sched_job {
struct dma_fence_cb finish_cb;
struct work_struct finish_work;
struct list_head node;
- struct delayed_work work_tdr;
uint64_t id;
atomic_t karma;
enum drm_sched_priority s_priority;
@@ -260,6 +257,8 @@ struct drm_sched_backend_ops {
* finished.
* @hw_rq_count: the number of jobs currently in the hardware queue.
* @job_id_count: used to assign unique id to the each job.
+ * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
+ * timeout interval is over.
* @thread: the kthread on which the scheduler which run.
* @ring_mirror_list: the list of jobs which are currently in the job queue.
* @job_list_lock: lock to protect the ring_mirror_list.
@@ -280,6 +279,7 @@ struct drm_gpu_scheduler {
wait_queue_head_t job_scheduled;
atomic_t hw_rq_count;
atomic64_t job_id_count;
+ struct delayed_work work_tdr;
struct task_struct *thread;
struct list_head ring_mirror_list;
spinlock_t job_list_lock;
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