Hi Christian,
Yes you are correct. My bad.
Do you have any comments on the second patch? I will drop this patch and rebase the second one.
Regards,
Nayan
On Wed, Sep 19, 2018, 2:09 AM Koenig, Christian <Christian.Koenig@xxxxxxx> wrote:
Am 18.09.2018 um 18:17 schrieb Nayan Deshmukh:
> Which points to the job running on the hardware. This is
> useful when we need to access the currently executing job
> from the scheduler.
That should be identical to
list_first_entry_or_null(&sched->ring_mirror_list), doesn't it?
Regards,
Christian.
>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx>
> ---list_first_entry_or_null(&sched->ring_mirror_list
>
> drivers/gpu/drm/scheduler/sched_main.c | 17 +++++++++++------
> include/drm/gpu_scheduler.h | 2 ++
> 2 files changed, 13 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 9ca741f3a0bc..0e6ccc8243db 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -189,6 +189,7 @@ static void drm_sched_job_finish(struct work_struct *work)
> struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
> finish_work);
> struct drm_gpu_scheduler *sched = s_job->sched;
> + struct drm_sched_job *next;
>
> /*
> * Canceling the timeout without removing our job from the ring mirror
> @@ -201,10 +202,10 @@ static void drm_sched_job_finish(struct work_struct *work)
>
> spin_lock(&sched->job_list_lock);
> /* queue TDR for next job */
> + next = list_next_entry(s_job, node);
> + sched->curr_job = next;
> if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
> !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
> - struct drm_sched_job *next = list_next_entry(s_job, node);
> -
> if (!dma_fence_is_signaled(&next->s_fence->finished))
> schedule_delayed_work(&next->work_tdr, sched->timeout);
> }
> @@ -233,10 +234,12 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
>
> spin_lock(&sched->job_list_lock);
> list_add_tail(&s_job->node, &sched->ring_mirror_list);
> - if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
> - list_first_entry_or_null(&sched->ring_mirror_list,
> - struct drm_sched_job, node) == s_job)
> - schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> + if (list_first_entry_or_null(&sched->ring_mirror_list,
> + struct drm_sched_job, node) == s_job) {
> + if (sched->timeout != MAX_SCHEDULE_TIMEOUT)
> + schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> + sched->curr_job = s_job;
> + }
> spin_unlock(&sched->job_list_lock);
> }
>
> @@ -316,6 +319,8 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
> struct drm_sched_job, node);
> if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
> schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> + if (s_job)
> + sched->curr_job = s_job;
>
> list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
> struct drm_sched_fence *s_fence = s_job->s_fence;
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index daec50f887b3..07e776b1ca42 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -252,6 +252,7 @@ struct drm_sched_backend_ops {
> * @timeout: the time after which a job is removed from the scheduler.
> * @name: name of the ring for which this scheduler is being used.
> * @sched_rq: priority wise array of run queues.
> + * @curr_job: points to the job currently running on the hardware
> * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
> * is ready to be scheduled.
> * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
> @@ -274,6 +275,7 @@ struct drm_gpu_scheduler {
> long timeout;
> const char *name;
> struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_MAX];
> + struct drm_sched_job *curr_job;
> wait_queue_head_t wake_up_worker;
> wait_queue_head_t job_scheduled;
> atomic_t hw_rq_count;
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