Re: [PATCH 1/2] drm/scheduler: add a current job field to scheduler

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Hi Christian,

Yes you are correct. My bad. 

Do you have any comments on the second patch? I will drop this patch and rebase the second one.

Regards,
Nayan


On Wed, Sep 19, 2018, 2:09 AM Koenig, Christian <Christian.Koenig@xxxxxxx> wrote:
Am 18.09.2018 um 18:17 schrieb Nayan Deshmukh:
> Which points to the job running on the hardware. This is
> useful when we need to access the currently executing job
> from the scheduler.

That should be identical to
list_first_entry_or_null(&sched->ring_mirror_list), doesn't it?

Regards,
Christian.

>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx>
> ---list_first_entry_or_null(&sched->ring_mirror_list
>
>   drivers/gpu/drm/scheduler/sched_main.c | 17 +++++++++++------
>   include/drm/gpu_scheduler.h            |  2 ++
>   2 files changed, 13 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 9ca741f3a0bc..0e6ccc8243db 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -189,6 +189,7 @@ static void drm_sched_job_finish(struct work_struct *work)
>       struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
>                                                  finish_work);
>       struct drm_gpu_scheduler *sched = s_job->sched;
> +     struct drm_sched_job *next;
>   
>       /*
>        * Canceling the timeout without removing our job from the ring mirror
> @@ -201,10 +202,10 @@ static void drm_sched_job_finish(struct work_struct *work)
>   
>       spin_lock(&sched->job_list_lock);
>       /* queue TDR for next job */
> +     next = list_next_entry(s_job, node);
> +     sched->curr_job = next;
>       if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
>           !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
> -             struct drm_sched_job *next = list_next_entry(s_job, node);
> -
>               if (!dma_fence_is_signaled(&next->s_fence->finished))
>                       schedule_delayed_work(&next->work_tdr, sched->timeout);
>       }
> @@ -233,10 +234,12 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
>   
>       spin_lock(&sched->job_list_lock);
>       list_add_tail(&s_job->node, &sched->ring_mirror_list);
> -     if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
> -         list_first_entry_or_null(&sched->ring_mirror_list,
> -                                  struct drm_sched_job, node) == s_job)
> -             schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> +     if (list_first_entry_or_null(&sched->ring_mirror_list,
> +                             struct drm_sched_job, node) == s_job) {
> +             if (sched->timeout != MAX_SCHEDULE_TIMEOUT)
> +                     schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> +             sched->curr_job = s_job;
> +     }
>       spin_unlock(&sched->job_list_lock);
>   }
>   
> @@ -316,6 +319,8 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
>                                        struct drm_sched_job, node);
>       if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
>               schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> +     if (s_job)
> +             sched->curr_job = s_job;
>   
>       list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
>               struct drm_sched_fence *s_fence = s_job->s_fence;
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index daec50f887b3..07e776b1ca42 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -252,6 +252,7 @@ struct drm_sched_backend_ops {
>    * @timeout: the time after which a job is removed from the scheduler.
>    * @name: name of the ring for which this scheduler is being used.
>    * @sched_rq: priority wise array of run queues.
> + * @curr_job: points to the job currently running on the hardware
>    * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
>    *                  is ready to be scheduled.
>    * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
> @@ -274,6 +275,7 @@ struct drm_gpu_scheduler {
>       long                            timeout;
>       const char                      *name;
>       struct drm_sched_rq             sched_rq[DRM_SCHED_PRIORITY_MAX];
> +     struct drm_sched_job            *curr_job;
>       wait_queue_head_t               wake_up_worker;
>       wait_queue_head_t               job_scheduled;
>       atomic_t                        hw_rq_count;

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