What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | FIXED |
Comment # 11
on bug 107693
from Timothy Arceri
Should be fixed by: commit 64ec50d52fa691cc1712df1d7eebea90552b7c2e Author: Timothy Arceri <tarceri@itsqueeze.com> Date: Wed Sep 12 10:52:06 2018 +1000 mesa/st: add force_compat_profile option to driconfig Reviewed-by: Marek Olšák <marek.olsak@amd.com> and commit 024abd3534a171ae4ee1532a078f3af68eb6fdea (HEAD -> master) Author: Timothy Arceri <tarceri@itsqueeze.com> Date: Wed Sep 12 10:52:07 2018 +1000 util: use force_compat_profile for Wolfenstein The Old Blood This game is looking for some odd extension after creating a core context such as ARB_vertex_program and EXT_framebuffer_object. Rather then enabling these in core this forces the game to use compat. This allows the game to run and seems to work without issues. All other id tech games/engines use a compat profile. Reviewed-by: Marek Olšák <marek.olsak@amd.com> As for the green screen that is a bug with wine staging. Proton and older versions of wine staging were fine. See: https://bugs.winehq.org/show_bug.cgi?id=45826
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