Comment # 14
on bug 105530
from Andrew Sheldon
Okay, so on the secondary issue of the perceived framerate dropping in some cases, it appears to be related to GPU load. If the GPU usage reaches 100% the perceived framerate drops dramatically, whereas if I lower settings or artificially limit the FPS such that 100% usage isn't reached, the degradation doesn't happen. Is this expected behaviour? If so, it might be useful to have the ability to disable the feature for fullscreen windows, much like compositing managers have the ability to unredirect fullscreen windows.
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