Existing LUT precision structure is having only 16 bit precision. This is not enough for upcoming enhanced hardwares and advance usecases like HDR processing. Hence added a new structure with 32 bit precision values. Also added the code, for extracting the same from values passed from userspace. v4: Rebase v5: Relocated the helper function to drm_color_mgmt.c. Declared the same in a header file (Alexandru Gheorghe) Signed-off-by: Uma Shankar <uma.shankar@xxxxxxxxx> Reviewed-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@xxxxxxx> --- drivers/gpu/drm/drm_color_mgmt.c | 19 +++++++++++++++++++ include/drm/drm_color_mgmt.h | 1 + include/uapi/drm/drm_mode.h | 15 +++++++++++++++ 3 files changed, 35 insertions(+) diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c index b97e2de..1bdcc1a 100644 --- a/drivers/gpu/drm/drm_color_mgmt.c +++ b/drivers/gpu/drm/drm_color_mgmt.c @@ -128,6 +128,25 @@ uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision) } EXPORT_SYMBOL(drm_color_lut_extract); +/* + * Added to accommodate enhanced LUT precision. + * Max LUT precision is 32 bits. + */ +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision) +{ + uint32_t val = user_input; + uint32_t max = 0xffffffff >> (32 - bit_precision); + + /* Round only if we're not using full precision. */ + if (bit_precision < 32) { + val += 1UL << (32 - bit_precision - 1); + val >>= 32 - bit_precision; + } + + return clamp_val(val, 0, max); +} +EXPORT_SYMBOL(drm_color_lut_extract_ext); + /** * drm_crtc_enable_color_mgmt - enable color management properties * @crtc: DRM CRTC diff --git a/include/drm/drm_color_mgmt.h b/include/drm/drm_color_mgmt.h index 44f04233..78b5a37 100644 --- a/include/drm/drm_color_mgmt.h +++ b/include/drm/drm_color_mgmt.h @@ -29,6 +29,7 @@ struct drm_plane; uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision); +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision); void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, uint degamma_lut_size, diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 8d67243..874407b 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -629,6 +629,21 @@ struct drm_color_lut { __u16 reserved; }; +/* + * Creating 32 bit palette entries for better data + * precision. This will be required for HDR and + * similar color processing usecases. + */ +struct drm_color_lut_ext { + /* + * Data is U0.32 fixed point format. + */ + __u32 red; + __u32 green; + __u32 blue; + __u32 reserved; +}; + #define DRM_MODE_PAGE_FLIP_EVENT 0x01 #define DRM_MODE_PAGE_FLIP_ASYNC 0x02 #define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4 -- 1.9.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel