Am 13.09.2018 um 11:11 schrieb Zhou, David(ChunMing):
-----Original Message-----
From: Christian König <ckoenig.leichtzumerken@xxxxxxxxx>
Sent: Thursday, September 13, 2018 4:50 PM
To: Zhou, David(ChunMing) <David1.Zhou@xxxxxxx>; Koenig, Christian
<Christian.Koenig@xxxxxxx>; dri-devel@xxxxxxxxxxxxxxxxxxxxx
Cc: Dave Airlie <airlied@xxxxxxxxxx>; Rakos, Daniel
<Daniel.Rakos@xxxxxxx>; amd-gfx@xxxxxxxxxxxxxxxxxxxxx
Subject: Re: [PATCH 1/3] [RFC]drm: add syncobj timeline support v4
Am 13.09.2018 um 09:43 schrieb Zhou, David(ChunMing):
-----Original Message-----
From: Koenig, Christian
Sent: Thursday, September 13, 2018 2:56 PM
To: Zhou, David(ChunMing) <David1.Zhou@xxxxxxx>; Zhou,
David(ChunMing) <David1.Zhou@xxxxxxx>; dri-
devel@xxxxxxxxxxxxxxxxxxxxx
Cc: Dave Airlie <airlied@xxxxxxxxxx>; Rakos, Daniel
<Daniel.Rakos@xxxxxxx>; amd-gfx@xxxxxxxxxxxxxxxxxxxxx
Subject: Re: [PATCH 1/3] [RFC]drm: add syncobj timeline support v4
Am 13.09.2018 um 04:15 schrieb zhoucm1:
On 2018年09月12日 19:05, Christian König wrote:
[SNIP]
+static void drm_syncobj_find_signal_pt_for_wait_pt(struct
drm_syncobj *syncobj,
+ struct drm_syncobj_wait_pt
+*wait_pt) {
That whole approach still looks horrible complicated to me.
It's already very close to what you said before.
Especially the separation of signal and wait pt is completely
unnecessary as far as I can see.
When a wait pt is requested we just need to search for the
signal point which it will trigger.
Yeah, I tried this, but when I implement cpu wait ioctl on
specific point, we need a advanced wait pt fence, otherwise, we
could still need old syncobj cb.
Why? I mean you just need to call drm_syncobj_find_fence() and
when
that one returns NULL you use wait_event_*() to wait for a signal
point >= your wait point to appear and try again.
e.g. when there are 3 syncobjs(A,B,C) to wait, all syncobjABC have
no fence yet, as you said, during drm_syncobj_find_fence(A) is
working on wait_event, syncobjB and syncobjC could already be
signaled, then we don't know which one is first signaled, which is
need when wait ioctl returns.
I don't really see a problem with that. When you wait for the first
one you need to wait for A,B,C at the same time anyway.
So what you do is to register a fence callback on the fences you
already have and for the syncobj which doesn't yet have a fence you
make sure that they wake up your thread when they get one.
So essentially exactly what drm_syncobj_fence_get_or_add_callback()
already does today.
So do you mean we need still use old syncobj CB for that?
Yes, as far as I can see it should work.
Advanced wait pt is bad?
Well it isn't bad, I just don't see any advantage in it.
The advantage is to replace old syncobj cb.
The existing mechanism
should already be able to handle that.
I thought more a bit, we don't that mechanism at all, if use advanced wait pt, we can easily use fence array to achieve it for wait ioctl, we should use kernel existing feature as much as possible, not invent another, shouldn't we? I remember you said it before.
Yeah, but the syncobj cb is an existing feature. And I absolutely don't
see a need to modify that and replace it with something far more complex.
Regards,
Christian.
Thanks,
David Zhou
Christian.
Thanks,
David Zhou
Regards,
Christian.
Back to my implementation, it already fixes all your concerns
before, and can be able to easily used in wait_ioctl. When you feel
that is complicated, I guess that is because we merged all logic to
that and much clean up in one patch. In fact, it already is very
simple, timeline_init/fini, create signal/wait_pt, find signal_pt
for wait_pt, garbage collection, just them.
Thanks,
David Zhou
Regards,
Christian.
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