Re: [PATCH 03/14] drm: clear plane damage during full modeset

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On Wed, Sep 05, 2018 at 04:38:50PM -0700, Deepak Rawat wrote:
> Plane damage is irrelevant when full modeset happens so clear the damage
> blob property(If set by user-space). With damage blob cleared damage
> helper iterator will return full plane src as damage clip.
> 
> Signed-off-by: Deepak Rawat <drawat@xxxxxxxxxx>
> ---
>  drivers/gpu/drm/drm_atomic_helper.c |  4 ++++
>  include/drm/drm_damage_helper.h     | 10 ++++++++++
>  2 files changed, 14 insertions(+)
> 
> diff --git a/drivers/gpu/drm/drm_atomic_helper.c b/drivers/gpu/drm/drm_atomic_helper.c
> index be83e2763c18..e06d2d5d582f 100644
> --- a/drivers/gpu/drm/drm_atomic_helper.c
> +++ b/drivers/gpu/drm/drm_atomic_helper.c
> @@ -31,6 +31,7 @@
>  #include <drm/drm_crtc_helper.h>
>  #include <drm/drm_atomic_helper.h>
>  #include <drm/drm_writeback.h>
> +#include <drm/drm_damage_helper.h>
>  #include <linux/dma-fence.h>
>  
>  #include "drm_crtc_helper_internal.h"
> @@ -88,6 +89,9 @@ drm_atomic_helper_plane_changed(struct drm_atomic_state *state,
>  			return;
>  
>  		crtc_state->planes_changed = true;
> +
> +		if (drm_atomic_crtc_needs_modeset(crtc_state))
> +			drm_plane_clear_damage(plane_state);

I'm not 100% sure this is the best place to put this. I'm also wondering
whether we should clear damage when moving planes between crtc on top of
this. But I guess vmwgfx doesn't allow that, we can figure this out when
the first driver with moveable planes adds damage support.
>  	}
>  }
>  
> diff --git a/include/drm/drm_damage_helper.h b/include/drm/drm_damage_helper.h
> index f1282b459a4f..1f988f7fdd72 100644
> --- a/include/drm/drm_damage_helper.h
> +++ b/include/drm/drm_damage_helper.h
> @@ -71,6 +71,16 @@ drm_plane_get_damage_clips(const struct drm_plane_state *state)
>  				   state->fb_damage_clips->data : NULL);
>  }
>  
> +/**
> + * drm_plane_clear_damage - clears damage blob in a plane state
> + * @state: Plane state

A bit more kerneldoc would be good. Maybe explain how that impacts the
damage iterator - you get full damage after calling this, which is a bit
confusing for a function called clear_damage. So definitely worth
explaining.

With the kerneldoc beefed up:

Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx>

> + */
> +static inline void drm_plane_clear_damage(struct drm_plane_state *state)
> +{
> +	drm_property_blob_put(state->fb_damage_clips);
> +	state->fb_damage_clips = NULL;
> +}
> +
>  void drm_plane_enable_fb_damage_clips(struct drm_plane *plane);
>  int
>  drm_atomic_helper_damage_iter_init(struct drm_atomic_helper_damage_iter *iter,
> -- 
> 2.17.1
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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