[Bug 107572] Unrecoverable GPU hang with IP block:gfx_v8_0 is hung

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Comment # 16 on bug 107572 from
https://github.com/ValveSoftware/Proton/blob/proton_3.7/PREREQS.md#directx-11-games

Suggests using llvm 7 to avoid gpu hangs, is someone able to test that?

In addition, is it expected for userspace to be capable of hanging the gpu?
Really seems like something the kernel should prevent


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