Bug ID | 107613 |
---|---|
Summary | [amdgpu] reproducible crashes in 3D games, amdgpu_dm_commit_planes: acrtc 0, already busy |
Product | DRI |
Version | XOrg git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | critical |
Priority | medium |
Component | DRM/AMDgpu |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | jlanzobr@gmail.com |
Created attachment 141182 [details]
kmsg trace
I am experiencing consistent, reproducible crashes when running games on my
Radeon R9-285 with amdgpu. My system also has a Ryzen 2700X on an Asus ROG
STRIX X470-F GAMING motherboard (latest firmware as of August 15, 2018). The
system is not overclocked.
Kernel: 4.18.1-arch1-1-ARCH #1 SMP PREEMPT Wed Aug 15 21:11:55 UTC 2018 x86_64
GNU/Linux
1. This occurs on any kernel from 4.15 to 4.18.
2. This DOES NOT occur on the kernel provided by the Arch linux-lts package
(kernel 4.14.63).
TO REPRODUCE: start Quake 3 Arena (or OpenArena), have 2 bots fight each other
and spectate one of them, and simply let the machine run until it crashes.
(Note: it happens in multiple other games but this is the easiest way to
reproduce it.) Sometimes it will happen immediately, sometimes it can run for
2-3 hours before a crash, but it will always crash eventually.
[See the attachment for a kmsg trace.]
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