[PATCH 2/2] drm/radeon/kms: add r1xx/r2xx CS support for tiled textures

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From: Alex Deucher <alexander.deucher@xxxxxxx>

Not likely this will be implemented anytime soon, but for
completeness...

Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
---
 drivers/gpu/drm/radeon/r100.c |   12 +++++++++++-
 drivers/gpu/drm/radeon/r200.c |   12 +++++++++++-
 2 files changed, 22 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/radeon/r100.c b/drivers/gpu/drm/radeon/r100.c
index e7587b7..869d479 100644
--- a/drivers/gpu/drm/radeon/r100.c
+++ b/drivers/gpu/drm/radeon/r100.c
@@ -1558,7 +1558,17 @@ static int r100_packet0_check(struct radeon_cs_parser *p,
 			r100_cs_dump_packet(p, pkt);
 			return r;
 		}
-		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
+		if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
+			if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
+				tile_flags |= RADEON_TXO_MACRO_TILE;
+			if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
+				tile_flags |= RADEON_TXO_MICRO_TILE_X2;
+
+			tmp = idx_value & ~(0x7 << 2);
+			tmp |= tile_flags;
+			ib[idx] = tmp + ((u32)reloc->lobj.gpu_offset);
+		} else
+			ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
 		track->textures[i].robj = reloc->robj;
 		track->tex_dirty = true;
 		break;
diff --git a/drivers/gpu/drm/radeon/r200.c b/drivers/gpu/drm/radeon/r200.c
index 2f44397..a59cc47 100644
--- a/drivers/gpu/drm/radeon/r200.c
+++ b/drivers/gpu/drm/radeon/r200.c
@@ -215,7 +215,17 @@ int r200_packet0_check(struct radeon_cs_parser *p,
 			r100_cs_dump_packet(p, pkt);
 			return r;
 		}
-		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
+		if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
+			if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
+				tile_flags |= R200_TXO_MACRO_TILE;
+			if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
+				tile_flags |= R200_TXO_MICRO_TILE;
+
+			tmp = idx_value & ~(0x7 << 2);
+			tmp |= tile_flags;
+			ib[idx] = tmp + ((u32)reloc->lobj.gpu_offset);
+		} else
+			ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
 		track->textures[i].robj = reloc->robj;
 		track->tex_dirty = true;
 		break;
-- 
1.7.7.5

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