On Tue, Aug 14, 2018 at 10:12:24AM +0200, Christian König wrote: > This is complex enough on it's own. Move it into a separate C file. > > Signed-off-by: Christian König <christian.koenig@xxxxxxx> For series: Reviewed-by: Huang Rui <ray.huang@xxxxxxx> > --- > drivers/gpu/drm/scheduler/Makefile | 2 +- > drivers/gpu/drm/scheduler/gpu_scheduler.c | 441 +--------------------------- > drivers/gpu/drm/scheduler/sched_entity.c | 459 ++++++++++++++++++++++++++++++ > include/drm/gpu_scheduler.h | 28 +- > 4 files changed, 484 insertions(+), 446 deletions(-) > create mode 100644 drivers/gpu/drm/scheduler/sched_entity.c > > diff --git a/drivers/gpu/drm/scheduler/Makefile b/drivers/gpu/drm/scheduler/Makefile > index 7665883f81d4..f23785d4b3c8 100644 > --- a/drivers/gpu/drm/scheduler/Makefile > +++ b/drivers/gpu/drm/scheduler/Makefile > @@ -20,6 +20,6 @@ > # OTHER DEALINGS IN THE SOFTWARE. > # > # > -gpu-sched-y := gpu_scheduler.o sched_fence.o > +gpu-sched-y := gpu_scheduler.o sched_fence.o sched_entity.o > > obj-$(CONFIG_DRM_SCHED) += gpu-sched.o > diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c > index 85c1f95752cc..9ca741f3a0bc 100644 > --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c > +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c > @@ -58,8 +58,6 @@ > #define to_drm_sched_job(sched_job) \ > container_of((sched_job), struct drm_sched_job, queue_node) > > -static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); > -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched); > static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb); > > /** > @@ -86,8 +84,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler *sched, > * > * Adds a scheduler entity to the run queue. > */ > -static void drm_sched_rq_add_entity(struct drm_sched_rq *rq, > - struct drm_sched_entity *entity) > +void drm_sched_rq_add_entity(struct drm_sched_rq *rq, > + struct drm_sched_entity *entity) > { > if (!list_empty(&entity->list)) > return; > @@ -104,8 +102,8 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq *rq, > * > * Removes a scheduler entity from the run queue. > */ > -static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, > - struct drm_sched_entity *entity) > +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, > + struct drm_sched_entity *entity) > { > if (list_empty(&entity->list)) > return; > @@ -158,301 +156,6 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq) > return NULL; > } > > -/** > - * drm_sched_entity_init - Init a context entity used by scheduler when > - * submit to HW ring. > - * > - * @entity: scheduler entity to init > - * @rq_list: the list of run queue on which jobs from this > - * entity can be submitted > - * @num_rq_list: number of run queue in rq_list > - * @guilty: atomic_t set to 1 when a job on this queue > - * is found to be guilty causing a timeout > - * > - * Note: the rq_list should have atleast one element to schedule > - * the entity > - * > - * Returns 0 on success or a negative error code on failure. > -*/ > -int drm_sched_entity_init(struct drm_sched_entity *entity, > - struct drm_sched_rq **rq_list, > - unsigned int num_rq_list, > - atomic_t *guilty) > -{ > - int i; > - > - if (!(entity && rq_list && num_rq_list > 0 && rq_list[0])) > - return -EINVAL; > - > - memset(entity, 0, sizeof(struct drm_sched_entity)); > - INIT_LIST_HEAD(&entity->list); > - entity->rq = rq_list[0]; > - entity->guilty = guilty; > - entity->num_rq_list = num_rq_list; > - entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *), > - GFP_KERNEL); > - if (!entity->rq_list) > - return -ENOMEM; > - > - for (i = 0; i < num_rq_list; ++i) > - entity->rq_list[i] = rq_list[i]; > - entity->last_scheduled = NULL; > - > - spin_lock_init(&entity->rq_lock); > - spsc_queue_init(&entity->job_queue); > - > - atomic_set(&entity->fence_seq, 0); > - entity->fence_context = dma_fence_context_alloc(2); > - > - return 0; > -} > -EXPORT_SYMBOL(drm_sched_entity_init); > - > -/** > - * drm_sched_entity_is_idle - Check if entity is idle > - * > - * @entity: scheduler entity > - * > - * Returns true if the entity does not have any unscheduled jobs. > - */ > -static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) > -{ > - rmb(); > - > - if (list_empty(&entity->list) || > - spsc_queue_peek(&entity->job_queue) == NULL) > - return true; > - > - return false; > -} > - > -/** > - * drm_sched_entity_is_ready - Check if entity is ready > - * > - * @entity: scheduler entity > - * > - * Return true if entity could provide a job. > - */ > -static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) > -{ > - if (spsc_queue_peek(&entity->job_queue) == NULL) > - return false; > - > - if (READ_ONCE(entity->dependency)) > - return false; > - > - return true; > -} > - > -/** > - * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load > - * > - * @entity: scheduler entity > - * > - * Return the pointer to the rq with least load. > - */ > -static struct drm_sched_rq * > -drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) > -{ > - struct drm_sched_rq *rq = NULL; > - unsigned int min_jobs = UINT_MAX, num_jobs; > - int i; > - > - for (i = 0; i < entity->num_rq_list; ++i) { > - num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs); > - if (num_jobs < min_jobs) { > - min_jobs = num_jobs; > - rq = entity->rq_list[i]; > - } > - } > - > - return rq; > -} > - > -static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, > - struct dma_fence_cb *cb) > -{ > - struct drm_sched_job *job = container_of(cb, struct drm_sched_job, > - finish_cb); > - drm_sched_fence_finished(job->s_fence); > - WARN_ON(job->s_fence->parent); > - dma_fence_put(&job->s_fence->finished); > - job->sched->ops->free_job(job); > -} > - > - > -/** > - * drm_sched_entity_flush - Flush a context entity > - * > - * @entity: scheduler entity > - * @timeout: time to wait in for Q to become empty in jiffies. > - * > - * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting, > - * removes the entity from the runqueue and returns an error when the process was killed. > - * > - * Returns the remaining time in jiffies left from the input timeout > - */ > -long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) > -{ > - struct drm_gpu_scheduler *sched; > - struct task_struct *last_user; > - long ret = timeout; > - > - sched = entity->rq->sched; > - /** > - * The client will not queue more IBs during this fini, consume existing > - * queued IBs or discard them on SIGKILL > - */ > - if (current->flags & PF_EXITING) { > - if (timeout) > - ret = wait_event_timeout( > - sched->job_scheduled, > - drm_sched_entity_is_idle(entity), > - timeout); > - } else > - wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity)); > - > - > - /* For killed process disable any more IBs enqueue right now */ > - last_user = cmpxchg(&entity->last_user, current->group_leader, NULL); > - if ((!last_user || last_user == current->group_leader) && > - (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) > - drm_sched_rq_remove_entity(entity->rq, entity); > - > - return ret; > -} > -EXPORT_SYMBOL(drm_sched_entity_flush); > - > -/** > - * drm_sched_entity_cleanup - Destroy a context entity > - * > - * @entity: scheduler entity > - * > - * This should be called after @drm_sched_entity_do_release. It goes over the > - * entity and signals all jobs with an error code if the process was killed. > - * > - */ > -void drm_sched_entity_fini(struct drm_sched_entity *entity) > -{ > - struct drm_gpu_scheduler *sched; > - > - sched = entity->rq->sched; > - drm_sched_rq_remove_entity(entity->rq, entity); > - > - /* Consumption of existing IBs wasn't completed. Forcefully > - * remove them here. > - */ > - if (spsc_queue_peek(&entity->job_queue)) { > - struct drm_sched_job *job; > - int r; > - > - /* Park the kernel for a moment to make sure it isn't processing > - * our enity. > - */ > - kthread_park(sched->thread); > - kthread_unpark(sched->thread); > - if (entity->dependency) { > - dma_fence_remove_callback(entity->dependency, > - &entity->cb); > - dma_fence_put(entity->dependency); > - entity->dependency = NULL; > - } > - > - while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { > - struct drm_sched_fence *s_fence = job->s_fence; > - drm_sched_fence_scheduled(s_fence); > - dma_fence_set_error(&s_fence->finished, -ESRCH); > - > - /* > - * When pipe is hanged by older entity, new entity might > - * not even have chance to submit it's first job to HW > - * and so entity->last_scheduled will remain NULL > - */ > - if (!entity->last_scheduled) { > - drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); > - } else { > - r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb, > - drm_sched_entity_kill_jobs_cb); > - if (r == -ENOENT) > - drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); > - else if (r) > - DRM_ERROR("fence add callback failed (%d)\n", r); > - } > - } > - } > - > - dma_fence_put(entity->last_scheduled); > - entity->last_scheduled = NULL; > - kfree(entity->rq_list); > -} > -EXPORT_SYMBOL(drm_sched_entity_fini); > - > -/** > - * drm_sched_entity_fini - Destroy a context entity > - * > - * @entity: scheduler entity > - * > - * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup() > - */ > -void drm_sched_entity_destroy(struct drm_sched_entity *entity) > -{ > - drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); > - drm_sched_entity_fini(entity); > -} > -EXPORT_SYMBOL(drm_sched_entity_destroy); > - > -static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) > -{ > - struct drm_sched_entity *entity = > - container_of(cb, struct drm_sched_entity, cb); > - entity->dependency = NULL; > - dma_fence_put(f); > - drm_sched_wakeup(entity->rq->sched); > -} > - > -static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) > -{ > - struct drm_sched_entity *entity = > - container_of(cb, struct drm_sched_entity, cb); > - entity->dependency = NULL; > - dma_fence_put(f); > -} > - > -/** > - * drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority > - */ > -static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq, > - enum drm_sched_priority priority) > -{ > - *rq = &(*rq)->sched->sched_rq[priority]; > -} > - > -/** > - * drm_sched_entity_set_priority - Sets priority of the entity > - * > - * @entity: scheduler entity > - * @priority: scheduler priority > - * > - * Update the priority of runqueus used for the entity. > - */ > -void drm_sched_entity_set_priority(struct drm_sched_entity *entity, > - enum drm_sched_priority priority) > -{ > - unsigned int i; > - > - spin_lock(&entity->rq_lock); > - > - for (i = 0; i < entity->num_rq_list; ++i) > - drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority); > - > - drm_sched_rq_remove_entity(entity->rq, entity); > - drm_sched_entity_set_rq_priority(&entity->rq, priority); > - drm_sched_rq_add_entity(entity->rq, entity); > - > - spin_unlock(&entity->rq_lock); > -} > -EXPORT_SYMBOL(drm_sched_entity_set_priority); > - > /** > * drm_sched_dependency_optimized > * > @@ -479,140 +182,6 @@ bool drm_sched_dependency_optimized(struct dma_fence* fence, > } > EXPORT_SYMBOL(drm_sched_dependency_optimized); > > -static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) > -{ > - struct drm_gpu_scheduler *sched = entity->rq->sched; > - struct dma_fence * fence = entity->dependency; > - struct drm_sched_fence *s_fence; > - > - if (fence->context == entity->fence_context || > - fence->context == entity->fence_context + 1) { > - /* > - * Fence is a scheduled/finished fence from a job > - * which belongs to the same entity, we can ignore > - * fences from ourself > - */ > - dma_fence_put(entity->dependency); > - return false; > - } > - > - s_fence = to_drm_sched_fence(fence); > - if (s_fence && s_fence->sched == sched) { > - > - /* > - * Fence is from the same scheduler, only need to wait for > - * it to be scheduled > - */ > - fence = dma_fence_get(&s_fence->scheduled); > - dma_fence_put(entity->dependency); > - entity->dependency = fence; > - if (!dma_fence_add_callback(fence, &entity->cb, > - drm_sched_entity_clear_dep)) > - return true; > - > - /* Ignore it when it is already scheduled */ > - dma_fence_put(fence); > - return false; > - } > - > - if (!dma_fence_add_callback(entity->dependency, &entity->cb, > - drm_sched_entity_wakeup)) > - return true; > - > - dma_fence_put(entity->dependency); > - return false; > -} > - > -static struct drm_sched_job * > -drm_sched_entity_pop_job(struct drm_sched_entity *entity) > -{ > - struct drm_gpu_scheduler *sched = entity->rq->sched; > - struct drm_sched_job *sched_job = to_drm_sched_job( > - spsc_queue_peek(&entity->job_queue)); > - > - if (!sched_job) > - return NULL; > - > - while ((entity->dependency = sched->ops->dependency(sched_job, entity))) { > - if (drm_sched_entity_add_dependency_cb(entity)) { > - > - trace_drm_sched_job_wait_dep(sched_job, entity->dependency); > - return NULL; > - } > - } > - > - /* skip jobs from entity that marked guilty */ > - if (entity->guilty && atomic_read(entity->guilty)) > - dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); > - > - dma_fence_put(entity->last_scheduled); > - entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); > - > - spsc_queue_pop(&entity->job_queue); > - return sched_job; > -} > - > -/** > - * drm_sched_entity_select_rq - select a new rq for the entity > - * > - * @entity: scheduler entity > - * > - * Check all prerequisites and select a new rq for the entity for load > - * balancing. > - */ > -static void drm_sched_entity_select_rq(struct drm_sched_entity *entity) > -{ > - struct dma_fence *fence; > - struct drm_sched_rq *rq; > - > - if (!spsc_queue_count(&entity->job_queue) == 0 || > - entity->num_rq_list <= 1) > - return; > - > - fence = READ_ONCE(entity->last_scheduled); > - if (fence && !dma_fence_is_signaled(fence)) > - return; > - > - rq = drm_sched_entity_get_free_sched(entity); > - spin_lock(&entity->rq_lock); > - drm_sched_rq_remove_entity(entity->rq, entity); > - entity->rq = rq; > - spin_unlock(&entity->rq_lock); > -} > - > -/** > - * drm_sched_entity_push_job - Submit a job to the entity's job queue > - * > - * @sched_job: job to submit > - * @entity: scheduler entity > - * > - * Note: To guarantee that the order of insertion to queue matches > - * the job's fence sequence number this function should be > - * called with drm_sched_job_init under common lock. > - * > - * Returns 0 for success, negative error code otherwise. > - */ > -void drm_sched_entity_push_job(struct drm_sched_job *sched_job, > - struct drm_sched_entity *entity) > -{ > - bool first; > - > - trace_drm_sched_job(sched_job, entity); > - atomic_inc(&entity->rq->sched->num_jobs); > - WRITE_ONCE(entity->last_user, current->group_leader); > - first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); > - > - /* first job wakes up scheduler */ > - if (first) { > - /* Add the entity to the run queue */ > - spin_lock(&entity->rq_lock); > - drm_sched_rq_add_entity(entity->rq, entity); > - spin_unlock(&entity->rq_lock); > - drm_sched_wakeup(entity->rq->sched); > - } > -} > -EXPORT_SYMBOL(drm_sched_entity_push_job); > - > /* job_finish is called after hw fence signaled > */ > static void drm_sched_job_finish(struct work_struct *work) > @@ -840,7 +409,7 @@ static bool drm_sched_ready(struct drm_gpu_scheduler *sched) > * @sched: scheduler instance > * > */ > -static void drm_sched_wakeup(struct drm_gpu_scheduler *sched) > +void drm_sched_wakeup(struct drm_gpu_scheduler *sched) > { > if (drm_sched_ready(sched)) > wake_up_interruptible(&sched->wake_up_worker); > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c > new file mode 100644 > index 000000000000..1053f27af9df > --- /dev/null > +++ b/drivers/gpu/drm/scheduler/sched_entity.c > @@ -0,0 +1,459 @@ > +/* > + * Copyright 2015 Advanced Micro Devices, Inc. > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice shall be included in > + * all copies or substantial portions of the Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR > + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR > + * OTHER DEALINGS IN THE SOFTWARE. > + * > + */ > + > +#include <linux/kthread.h> > +#include <drm/gpu_scheduler.h> > + > +#include "gpu_scheduler_trace.h" > + > +#define to_drm_sched_job(sched_job) \ > + container_of((sched_job), struct drm_sched_job, queue_node) > + > +/** > + * drm_sched_entity_init - Init a context entity used by scheduler when > + * submit to HW ring. > + * > + * @entity: scheduler entity to init > + * @rq_list: the list of run queue on which jobs from this > + * entity can be submitted > + * @num_rq_list: number of run queue in rq_list > + * @guilty: atomic_t set to 1 when a job on this queue > + * is found to be guilty causing a timeout > + * > + * Note: the rq_list should have atleast one element to schedule > + * the entity > + * > + * Returns 0 on success or a negative error code on failure. > +*/ > +int drm_sched_entity_init(struct drm_sched_entity *entity, > + struct drm_sched_rq **rq_list, > + unsigned int num_rq_list, > + atomic_t *guilty) > +{ > + int i; > + > + if (!(entity && rq_list && num_rq_list > 0 && rq_list[0])) > + return -EINVAL; > + > + memset(entity, 0, sizeof(struct drm_sched_entity)); > + INIT_LIST_HEAD(&entity->list); > + entity->rq = rq_list[0]; > + entity->guilty = guilty; > + entity->num_rq_list = num_rq_list; > + entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *), > + GFP_KERNEL); > + if (!entity->rq_list) > + return -ENOMEM; > + > + for (i = 0; i < num_rq_list; ++i) > + entity->rq_list[i] = rq_list[i]; > + entity->last_scheduled = NULL; > + > + spin_lock_init(&entity->rq_lock); > + spsc_queue_init(&entity->job_queue); > + > + atomic_set(&entity->fence_seq, 0); > + entity->fence_context = dma_fence_context_alloc(2); > + > + return 0; > +} > +EXPORT_SYMBOL(drm_sched_entity_init); > + > +/** > + * drm_sched_entity_is_idle - Check if entity is idle > + * > + * @entity: scheduler entity > + * > + * Returns true if the entity does not have any unscheduled jobs. > + */ > +static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) > +{ > + rmb(); > + > + if (list_empty(&entity->list) || > + spsc_queue_peek(&entity->job_queue) == NULL) > + return true; > + > + return false; > +} > + > +/** > + * drm_sched_entity_is_ready - Check if entity is ready > + * > + * @entity: scheduler entity > + * > + * Return true if entity could provide a job. > + */ > +bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) > +{ > + if (spsc_queue_peek(&entity->job_queue) == NULL) > + return false; > + > + if (READ_ONCE(entity->dependency)) > + return false; > + > + return true; > +} > + > +/** > + * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load > + * > + * @entity: scheduler entity > + * > + * Return the pointer to the rq with least load. > + */ > +static struct drm_sched_rq * > +drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) > +{ > + struct drm_sched_rq *rq = NULL; > + unsigned int min_jobs = UINT_MAX, num_jobs; > + int i; > + > + for (i = 0; i < entity->num_rq_list; ++i) { > + num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs); > + if (num_jobs < min_jobs) { > + min_jobs = num_jobs; > + rq = entity->rq_list[i]; > + } > + } > + > + return rq; > +} > + > +static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, > + struct dma_fence_cb *cb) > +{ > + struct drm_sched_job *job = container_of(cb, struct drm_sched_job, > + finish_cb); > + drm_sched_fence_finished(job->s_fence); > + WARN_ON(job->s_fence->parent); > + dma_fence_put(&job->s_fence->finished); > + job->sched->ops->free_job(job); > +} > + > + > +/** > + * drm_sched_entity_flush - Flush a context entity > + * > + * @entity: scheduler entity > + * @timeout: time to wait in for Q to become empty in jiffies. > + * > + * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting, > + * removes the entity from the runqueue and returns an error when the process was killed. > + * > + * Returns the remaining time in jiffies left from the input timeout > + */ > +long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) > +{ > + struct drm_gpu_scheduler *sched; > + struct task_struct *last_user; > + long ret = timeout; > + > + sched = entity->rq->sched; > + /** > + * The client will not queue more IBs during this fini, consume existing > + * queued IBs or discard them on SIGKILL > + */ > + if (current->flags & PF_EXITING) { > + if (timeout) > + ret = wait_event_timeout( > + sched->job_scheduled, > + drm_sched_entity_is_idle(entity), > + timeout); > + } else { > + wait_event_killable(sched->job_scheduled, > + drm_sched_entity_is_idle(entity)); > + } > + > + /* For killed process disable any more IBs enqueue right now */ > + last_user = cmpxchg(&entity->last_user, current->group_leader, NULL); > + if ((!last_user || last_user == current->group_leader) && > + (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) > + drm_sched_rq_remove_entity(entity->rq, entity); > + > + return ret; > +} > +EXPORT_SYMBOL(drm_sched_entity_flush); > + > +/** > + * drm_sched_entity_cleanup - Destroy a context entity > + * > + * @entity: scheduler entity > + * > + * This should be called after @drm_sched_entity_do_release. It goes over the > + * entity and signals all jobs with an error code if the process was killed. > + * > + */ > +void drm_sched_entity_fini(struct drm_sched_entity *entity) > +{ > + struct drm_gpu_scheduler *sched; > + > + sched = entity->rq->sched; > + drm_sched_rq_remove_entity(entity->rq, entity); > + > + /* Consumption of existing IBs wasn't completed. Forcefully > + * remove them here. > + */ > + if (spsc_queue_peek(&entity->job_queue)) { > + struct drm_sched_job *job; > + int r; > + > + /* Park the kernel for a moment to make sure it isn't processing > + * our enity. > + */ > + kthread_park(sched->thread); > + kthread_unpark(sched->thread); > + if (entity->dependency) { > + dma_fence_remove_callback(entity->dependency, > + &entity->cb); > + dma_fence_put(entity->dependency); > + entity->dependency = NULL; > + } > + > + while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) { > + struct drm_sched_fence *s_fence = job->s_fence; > + drm_sched_fence_scheduled(s_fence); > + dma_fence_set_error(&s_fence->finished, -ESRCH); > + > + /* > + * When pipe is hanged by older entity, new entity might > + * not even have chance to submit it's first job to HW > + * and so entity->last_scheduled will remain NULL > + */ > + if (!entity->last_scheduled) { > + drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); > + } else { > + r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb, > + drm_sched_entity_kill_jobs_cb); > + if (r == -ENOENT) > + drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb); > + else if (r) > + DRM_ERROR("fence add callback failed (%d)\n", r); > + } > + } > + } > + > + dma_fence_put(entity->last_scheduled); > + entity->last_scheduled = NULL; > + kfree(entity->rq_list); > +} > +EXPORT_SYMBOL(drm_sched_entity_fini); > + > +/** > + * drm_sched_entity_fini - Destroy a context entity > + * > + * @entity: scheduler entity > + * > + * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup() > + */ > +void drm_sched_entity_destroy(struct drm_sched_entity *entity) > +{ > + drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY); > + drm_sched_entity_fini(entity); > +} > +EXPORT_SYMBOL(drm_sched_entity_destroy); > + > +static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb) > +{ > + struct drm_sched_entity *entity = > + container_of(cb, struct drm_sched_entity, cb); > + entity->dependency = NULL; > + dma_fence_put(f); > + drm_sched_wakeup(entity->rq->sched); > +} > + > +static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) > +{ > + struct drm_sched_entity *entity = > + container_of(cb, struct drm_sched_entity, cb); > + entity->dependency = NULL; > + dma_fence_put(f); > +} > + > +/** > + * drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority > + */ > +static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq, > + enum drm_sched_priority priority) > +{ > + *rq = &(*rq)->sched->sched_rq[priority]; > +} > + > +/** > + * drm_sched_entity_set_priority - Sets priority of the entity > + * > + * @entity: scheduler entity > + * @priority: scheduler priority > + * > + * Update the priority of runqueus used for the entity. > + */ > +void drm_sched_entity_set_priority(struct drm_sched_entity *entity, > + enum drm_sched_priority priority) > +{ > + unsigned int i; > + > + spin_lock(&entity->rq_lock); > + > + for (i = 0; i < entity->num_rq_list; ++i) > + drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority); > + > + drm_sched_rq_remove_entity(entity->rq, entity); > + drm_sched_entity_set_rq_priority(&entity->rq, priority); > + drm_sched_rq_add_entity(entity->rq, entity); > + > + spin_unlock(&entity->rq_lock); > +} > +EXPORT_SYMBOL(drm_sched_entity_set_priority); > + > +static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) > +{ > + struct drm_gpu_scheduler *sched = entity->rq->sched; > + struct dma_fence * fence = entity->dependency; > + struct drm_sched_fence *s_fence; > + > + if (fence->context == entity->fence_context || > + fence->context == entity->fence_context + 1) { > + /* > + * Fence is a scheduled/finished fence from a job > + * which belongs to the same entity, we can ignore > + * fences from ourself > + */ > + dma_fence_put(entity->dependency); > + return false; > + } > + > + s_fence = to_drm_sched_fence(fence); > + if (s_fence && s_fence->sched == sched) { > + > + /* > + * Fence is from the same scheduler, only need to wait for > + * it to be scheduled > + */ > + fence = dma_fence_get(&s_fence->scheduled); > + dma_fence_put(entity->dependency); > + entity->dependency = fence; > + if (!dma_fence_add_callback(fence, &entity->cb, > + drm_sched_entity_clear_dep)) > + return true; > + > + /* Ignore it when it is already scheduled */ > + dma_fence_put(fence); > + return false; > + } > + > + if (!dma_fence_add_callback(entity->dependency, &entity->cb, > + drm_sched_entity_wakeup)) > + return true; > + > + dma_fence_put(entity->dependency); > + return false; > +} > + > +struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) > +{ > + struct drm_gpu_scheduler *sched = entity->rq->sched; > + struct drm_sched_job *sched_job = to_drm_sched_job( > + spsc_queue_peek(&entity->job_queue)); > + > + if (!sched_job) > + return NULL; > + > + while ((entity->dependency = sched->ops->dependency(sched_job, entity))) { > + if (drm_sched_entity_add_dependency_cb(entity)) { > + > + trace_drm_sched_job_wait_dep(sched_job, entity->dependency); > + return NULL; > + } > + } > + > + /* skip jobs from entity that marked guilty */ > + if (entity->guilty && atomic_read(entity->guilty)) > + dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); > + > + dma_fence_put(entity->last_scheduled); > + entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); > + > + spsc_queue_pop(&entity->job_queue); > + return sched_job; > +} > + > +/** > + * drm_sched_entity_select_rq - select a new rq for the entity > + * > + * @entity: scheduler entity > + * > + * Check all prerequisites and select a new rq for the entity for load > + * balancing. > + */ > +void drm_sched_entity_select_rq(struct drm_sched_entity *entity) > +{ > + struct dma_fence *fence; > + struct drm_sched_rq *rq; > + > + if (!spsc_queue_count(&entity->job_queue) == 0 || > + entity->num_rq_list <= 1) > + return; > + > + fence = READ_ONCE(entity->last_scheduled); > + if (fence && !dma_fence_is_signaled(fence)) > + return; > + > + rq = drm_sched_entity_get_free_sched(entity); > + spin_lock(&entity->rq_lock); > + drm_sched_rq_remove_entity(entity->rq, entity); > + entity->rq = rq; > + spin_unlock(&entity->rq_lock); > +} > + > +/** > + * drm_sched_entity_push_job - Submit a job to the entity's job queue > + * > + * @sched_job: job to submit > + * @entity: scheduler entity > + * > + * Note: To guarantee that the order of insertion to queue matches > + * the job's fence sequence number this function should be > + * called with drm_sched_job_init under common lock. > + * > + * Returns 0 for success, negative error code otherwise. > + */ > +void drm_sched_entity_push_job(struct drm_sched_job *sched_job, > + struct drm_sched_entity *entity) > +{ > + bool first; > + > + trace_drm_sched_job(sched_job, entity); > + atomic_inc(&entity->rq->sched->num_jobs); > + WRITE_ONCE(entity->last_user, current->group_leader); > + first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); > + > + /* first job wakes up scheduler */ > + if (first) { > + /* Add the entity to the run queue */ > + spin_lock(&entity->rq_lock); > + drm_sched_rq_add_entity(entity->rq, entity); > + spin_unlock(&entity->rq_lock); > + drm_sched_wakeup(entity->rq->sched); > + } > +} > +EXPORT_SYMBOL(drm_sched_entity_push_job); > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index 22c0f88f7d8f..919ae572f775 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -288,6 +288,21 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > uint32_t hw_submission, unsigned hang_limit, long timeout, > const char *name); > void drm_sched_fini(struct drm_gpu_scheduler *sched); > +int drm_sched_job_init(struct drm_sched_job *job, > + struct drm_sched_entity *entity, > + void *owner); > +void drm_sched_wakeup(struct drm_gpu_scheduler *sched); > +void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, > + struct drm_sched_job *job); > +void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); > +bool drm_sched_dependency_optimized(struct dma_fence* fence, > + struct drm_sched_entity *entity); > +void drm_sched_job_kickout(struct drm_sched_job *s_job); > + > +void drm_sched_rq_add_entity(struct drm_sched_rq *rq, > + struct drm_sched_entity *entity); > +void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, > + struct drm_sched_entity *entity); > > int drm_sched_entity_init(struct drm_sched_entity *entity, > struct drm_sched_rq **rq_list, > @@ -296,22 +311,17 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, > long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); > void drm_sched_entity_fini(struct drm_sched_entity *entity); > void drm_sched_entity_destroy(struct drm_sched_entity *entity); > +void drm_sched_entity_select_rq(struct drm_sched_entity *entity); > +struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity); > void drm_sched_entity_push_job(struct drm_sched_job *sched_job, > struct drm_sched_entity *entity); > void drm_sched_entity_set_priority(struct drm_sched_entity *entity, > enum drm_sched_priority priority); > +bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); > + > struct drm_sched_fence *drm_sched_fence_create( > struct drm_sched_entity *s_entity, void *owner); > void drm_sched_fence_scheduled(struct drm_sched_fence *fence); > void drm_sched_fence_finished(struct drm_sched_fence *fence); > -int drm_sched_job_init(struct drm_sched_job *job, > - struct drm_sched_entity *entity, > - void *owner); > -void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, > - struct drm_sched_job *job); > -void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); > -bool drm_sched_dependency_optimized(struct dma_fence* fence, > - struct drm_sched_entity *entity); > -void drm_sched_job_kickout(struct drm_sched_job *s_job); > > #endif > -- > 2.14.1 > > _______________________________________________ > amd-gfx mailing list > amd-gfx@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/amd-gfx _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel