[Bug 107552] new handle table code makes dota2 vulkan crash at start from an empty shader cash

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Bug ID 107552
Summary new handle table code makes dota2 vulkan crash at start from an empty shader cash
Product DRI
Version DRI git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component DRM/AMDgpu
Assignee dri-devel@lists.freedesktop.org
Reporter sylvain.bertrand@gmail.com

linux amd-staging-drm-next 7b20167b9670150698201b1d9e4bddd75ad60491 (today)
libdrm 879d7c0298d1d4bc52d71d599cc07cafb4645808 (today)
llvm ac6c5d8a36474ca9216ee2628d6a267a72a44d32 (today)
mesa de57926dc909b3fb180ff06a6c5235309fdbf4df (today)
xserver 1fc20b985cc888345bc8c6fce7b43f10ce71fe43 (today)
xf86-video-amdgpu 08c4d42f43f80baa4bbc2ff9d0a422202cdc3538 (today)

amd gpu tahiti xt

Empty the shader cache in $HOME/.cache, start dota2 vulkan then it crashes in a
random location. Start it a second time, it works. Empty the shader cache, it
will crash again at first start.
I reverted libdrm to the pre-handle table version, then everything is fine.


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