Hi Jerome, 2018-08-02 10:39 GMT+02:00 Jerome Brunet <jbrunet@xxxxxxxxxxxx>: > I looks like the consumer of your 'canvas' devices must know how the canvas > device is organized internally. Maybe something better can be done ? > > Your canvas driver could provide a consumer API, for example: > meson_canvas_get(): to translate for struct device_node to whatever abstract > pointer you would need. > meson_canvas_alloc(), setup(), etc ... > > ... This is just adding a bit of indirection but it would help hide the plumbing > of your canvas driver from the consumers (and repeat this code in each). This > might be usefull if you ever to make this canvas driver evolve. Overall the inner workings are hidden as there is an ops struct instead of public functions. I agree that the "fetch the node" boilerplate code could be put behind a helper, but at the same time this code helps remind the developer that there needs to be a canvas node in the dts, and that it has to be linked in your own device node. I would like to keep it that way if that is okay with you. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel