On Wed, 2018-08-01 at 12:12 -0700, Steve Longerbeam wrote: > The U and V offset macros for planar 4:2:0 (U_OFFSET, V_OFFSET, and > UV_OFFSET), are not correct. The height component to the offset was > calculated as: > > (pix->width * y / 4) > > But this does not produce correct offsets for odd values of y (luma > line #). The luma line # must be decimated by two to produce the > correct U/V line #, so the correct formula is: > > (pix->width * (y / 2) / 2) > > Signed-off-by: Steve Longerbeam <steve_longerbeam@xxxxxxxxxx> Thank you this patch is applied to imx-drm/fixes now. regards Philipp _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel