What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | FIXED |
Comment # 12
on bug 87059
from Timothy Arceri
(In reply to Timothy Arceri from comment #11) > The black boxes are gone but there are other rendering issues. I've create > an apitrace [1]. > > There is a shader that fails to compile due to a shader bug but thats not > the problem as the trace runs fine on the Nvidia blob. > > Running on Nvidia also produces warnings: > "Texture state usage warning: Texture 0 is base level inconsistent. Check > texture size." > > [1] https://drive.google.com/open?id=1v94W9c_H9EAF4iWQYUXU9oux5RPt0vw_ Nevermind, I think I have some kind of hardware (memory) fault with one of my gpus. I've retested and this game works fine.
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