[Bug 107224] Incorrect Rendering in Deus Ex: Mankind Divided in-game menu

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



changed bug 107224
What Removed Added
QA Contact dri-devel@lists.freedesktop.org mesa-dev@lists.freedesktop.org
Assignee dri-devel@lists.freedesktop.org mesa-dev@lists.freedesktop.org
Component Drivers/Gallium/radeonsi Mesa core

Comment # 1 on bug 107224 from
Di(In reply to network723 from comment #0)
> Created attachment 140628 [details]
> A screenshot of in-game menu
> 
> With recent Mesa versions some parts of the game Deus Ex: Mankind Divided
> are rendered not the way they are supposed to. 
> To reproduce the bug, max out all graphics settings (didn't test with other
> settings) and while in-game, go to "database" menu. It will show bizarre
> artifacts instead of readable text. The game used to work correctly with
> older Mesa/LLVM.

Are you sure it used to work. I've tested all the way back to Mesa
17.0-branchpoint (d1efa09d342bff) on Intels i965 driver and I still see the
issue. 

For now moving this to Mesa core as it seems to be a general Mesa issue (or
game bug ?) rather than a radeonsi problem.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux