Hi,
On 18-07-18 10:36, Thomas Zimmermann wrote:
If the console is unlocked during registration, the console subsystem
generates significant amounts of warnings, which obfuscate actual
debugging messages. Setting ignore_console_lock_warning while debugging
console registration avoid the noise.
Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>
Thank you for doing this, but there are multiple console_unlock exit
paths in do_register_framebuffer(), you missed the one in:
if (!lock_fb_info(fb_info)) {
if (!lockless_register_fb)
console_unlock();
return -ENODEV;
}
I would change this to:
if (!lock_fb_info(fb_info)) {
ret = -ENODEV;
goto unlock_console;
}
ret = 0;
And put a "unlock_console:" label here:
unlock_console:
if (!lockless_register_fb)
console_unlock();
else
ignore_console_lock_warning =
saved_ignore_console_lock_warning;
And change the final return to:
return ret;
Otherwise this looks good to me.
Regards,
Hans
---
drivers/video/fbdev/core/fbmem.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/drivers/video/fbdev/core/fbmem.c b/drivers/video/fbdev/core/fbmem.c
index 9e2f9d3c760e..79b489ad603d 100644
--- a/drivers/video/fbdev/core/fbmem.c
+++ b/drivers/video/fbdev/core/fbmem.c
@@ -1627,6 +1627,7 @@ static int do_register_framebuffer(struct fb_info *fb_info)
int i, ret;
struct fb_event event;
struct fb_videomode mode;
+ bool saved_ignore_console_lock_warning = ignore_console_lock_warning;
if (fb_check_foreignness(fb_info))
return -ENOSYS;
@@ -1691,6 +1692,8 @@ static int do_register_framebuffer(struct fb_info *fb_info)
event.info = fb_info;
if (!lockless_register_fb)
console_lock();
+ else
+ ignore_console_lock_warning = true;
if (!lock_fb_info(fb_info)) {
if (!lockless_register_fb)
console_unlock();
@@ -1701,6 +1704,9 @@ static int do_register_framebuffer(struct fb_info *fb_info)
unlock_fb_info(fb_info);
if (!lockless_register_fb)
console_unlock();
+ else
+ ignore_console_lock_warning =
+ saved_ignore_console_lock_warning;
return 0;
}
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