Bug ID | 107229 |
---|---|
Summary | Metro 2033 Redux hangs |
Product | DRI |
Version | unspecified |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | DRM/AMDgpu |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | alexander@tsoy.me |
Metro 2033 Redux hangs when the certain combination of mesa version, kernel version and kernel configuration is used. This is always happen on loading screen. I have done some tests using integrated benchmark (benchmark.sh): linux-4.14.x + mesa-7.3.x = OK linux-4.14.x + mesa-8.0.x / mesa-8.1.x = hang linux-4.17.x with CONFIG_TRANSPARENT_HUGEPAGE=y = OK linux-4.17.x with CONFIG_TRANSPARENT_HUGEPAGE=n + mesa-8.0.x / mesa-8.1.x = hang When the hang occur, it is causes massive slowdown of all other graphical applications. With 4.14 kernels the game process is unkillable so it hangs somewhere in the kernel space. With 4.17 kernels it can be killed but this takes some time. My GPU: 01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Tonga PRO [Radeon R9 285/380] [1002:6939] (rev f1) (prog-if 00 [VGA controller]) Subsystem: PC Partner Limited / Sapphire Technology Tonga PRO [Radeon R9 285/380] [174b:e305]
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