Op 06-07-18 om 11:16 schreef Ayan Kumar Halder: > AFBC is a proprietary lossless image compression protocol and format. > It provides fine-grained random access and minimizes the amount of data > transferred between IP blocks. > AFBC has several features which may be supported and/or used, which are > represented using bits in the modifier. Not all combinations are valid, > and different devices or use-cases may support different combinations. > > Signed-off-by: Rosen Zhelev <rosen.zhelev@xxxxxxx> > Signed-off-by: Ayan Kumar halder <ayan.halder@xxxxxxx> > Reviewed-by: Brian Starkey <brian.starkey@xxxxxxx> > Reviewed-by: Liviu Dudau <liviu.dudau@xxxxxxx> > Reviewed-by: James (Qian) Wang <james.qian.wang@xxxxxxx> > --- > include/uapi/drm/drm_fourcc.h | 83 +++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 83 insertions(+) > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > index e04613d..af7e9ab 100644 > --- a/include/uapi/drm/drm_fourcc.h > +++ b/include/uapi/drm/drm_fourcc.h > @@ -183,6 +183,7 @@ extern "C" { > #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 > #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 > #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 > +#define DRM_FORMAT_MOD_VENDOR_ARM 0x08 > /* add more to the end as needed */ > > #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) > @@ -405,6 +406,88 @@ extern "C" { > */ > #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) Seems drm-misc-next now has a DRM_FORMAT_MOD_BROADCOM_UIF format extra, but that's just noise when applying. :) > +/* > + * Arm Framebuffer Compression (AFBC) modifiers > + * > + * AFBC is a proprietary lossless image compression protocol and format. > + * It provides fine-grained random access and minimizes the amount of data > + * transferred between IP blocks. > + * > + * AFBC has several features which may be supported and/or used, which are > + * represented using bits in the modifier. Not all combinations are valid, > + * and different devices or use-cases may support different combinations. > + */ > +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) > + > +/* > + * AFBC superblock size > + * > + * Indicates the superblock size(s) used for the AFBC buffer. The buffer > + * size (in pixels) must be aligned to a multiple of the superblock size. > + * Four lowest significant bits(LSBs) are reserved for block size. > + */ > +#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf > +#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) > +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) > + > +/* > + * AFBC lossless colorspace transform > + * > + * Indicates that the buffer makes use of the AFBC lossless colorspace > + * transform. > + */ > +#define AFBC_FORMAT_MOD_YTR (1ULL << 4) > + > +/* > + * AFBC block-split > + * > + * Indicates that the payload of each superblock is split. The second > + * half of the payload is positioned at a predefined offset from the start > + * of the superblock payload. > + */ > +#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) > + > +/* > + * AFBC sparse layout > + * > + * This flag indicates that the payload of each superblock must be stored at a > + * predefined position relative to the other superblocks in the same AFBC > + * buffer. This order is the same order used by the header buffer. In this mode > + * each superblock is given the same amount of space as an uncompressed > + * superblock of the particular format would require, rounding up to the next > + * multiple of 128 bytes in size. > + */ > +#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) > + > +/* > + * AFBC copy-block restrict > + * > + * Buffers with this flag must obey the copy-block restriction. The restriction > + * is such that there are no copy-blocks referring across the border of 8x8 > + * blocks. For the subsampled data the 8x8 limitation is also subsampled. > + */ > +#define AFBC_FORMAT_MOD_CBR (1ULL << 7) > + > +/* > + * AFBC tiled layout > + * > + * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all > + * superblocks inside a tile are stored together in memory. 8x8 tiles are used > + * for pixel formats up to and including 32 bpp while 4x4 tiles are used for > + * larger bpp formats. The order between the tiles is scan line. > + * When the tiled layout is used, the buffer size (in pixels) must be aligned > + * to the tile size. > + */ > +#define AFBC_FORMAT_MOD_TILED (1ULL << 8) > + > +/* > + * AFBC solid color blocks > + * > + * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth > + * can be reduced if a whole superblock is a single color. > + */ > +#define AFBC_FORMAT_MOD_SC (1ULL << 9) > + > #if defined(__cplusplus) > } > #endif Acked-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> But I would put patch 2 last, since that enables the feature without hw support otherwise. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel