[Bug 106928] When starting a match Rocket League crashes on "Go"

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Comment # 14 on bug 106928 from
I think Roland's first patch is correct, just call fold_alu_op2 if we get back
2 sources from fold_assoc. return true is for when we've finished all folding
on that instruction, so I don't think that's correct without calling
fold_alu_op2


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