[Bug 106928] When starting a match Rocket League crashes on "Go"

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Comment # 6 on bug 106928 from
At a quick try I can't reproduce this on my HD 5750. Albeit I tried chromium,
and probably not the same version.
The replay doesn't assert neither, though I get lots of link errors due to
usage of glProgramBinary it seems (also needed gl/glsl version overrides).
Might need to disable ARB_get_program_binary when capturing?
>From the backtrace it sort of looks like trying to fold a alu3 op with only 2
sources but I've no idea really. I hope it's not compiler dependent (valgrind
was of no use neither).
Since this appears to be a regression, you could try to git bisect.


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