Comment # 71
on bug 105425
from MirceaKitsune
The Mesa 18.1.0 update, which was supposed to fix several GPU crashes, seems to have managed to expand this freeze instead: I now get it even when playing simple 3D games with low-poly models and low-res textures, such as MegaGlest. At this moment the issue is at a point where it may have real life implications: I may be constrained to buy a new video card just to stop this, and if I do that I literally won't have money to eat for a month. As I make my living from animation and game development, it's either that or this issue can be solved. I know it has to be software related, but in some mind boggling way every way to see what's doing it gets covered up and no kernel or MESA parameters make it go away. Can someone please ask other developers and people experienced with the video drivers to subscribe to this and post their ideas? iive helped me with a lot of advice, but somehow whatever is doing it managed to dodge everything even he could think of. Perhaps someone else has some new suggestions?
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