When checking for a dependency fence for belonging to the same entity compare it with scheduled as well finished fence. Earlier we were only comparing it with the scheduled fence. Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx> --- drivers/gpu/drm/scheduler/gpu_scheduler.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c index df1578d6f42e..44d480768dfe 100644 --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c @@ -349,8 +349,13 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) struct dma_fence * fence = entity->dependency; struct drm_sched_fence *s_fence; - if (fence->context == entity->fence_context) { - /* We can ignore fences from ourself */ + if (fence->context == entity->fence_context || + fence->context == entity->fence_context + 1) { + /* + * Fence is a scheduled/finished fence from a job + * which belongs to the same entity, we can ignore + * fences from ourself + */ dma_fence_put(entity->dependency); return false; } -- 2.14.3 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel