[PATCH 1/2] drm/ttm: remove priority hard code when initializing ttm bo

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Then priority could be set before initialization.
By default, it requires to kzalloc ttm bo. In fact, we always do so.

Signed-off-by: Junwei Zhang <Jerry.Zhang@xxxxxxx>
---
 drivers/gpu/drm/ttm/ttm_bo.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c
index 98e06f8..cba5015 100644
--- a/drivers/gpu/drm/ttm/ttm_bo.c
+++ b/drivers/gpu/drm/ttm/ttm_bo.c
@@ -1175,7 +1175,6 @@ int ttm_bo_init_reserved(struct ttm_bo_device *bdev,
 	reservation_object_init(&bo->ttm_resv);
 	atomic_inc(&bo->bdev->glob->bo_count);
 	drm_vma_node_reset(&bo->vma_node);
-	bo->priority = 0;
 
 	/*
 	 * For ttm_bo_type_device buffers, allocate
-- 
1.9.1

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