Then priority could be set before initialization. By default, it requires to kzalloc ttm bo. In fact, we always do so. Signed-off-by: Junwei Zhang <Jerry.Zhang@xxxxxxx> --- drivers/gpu/drm/ttm/ttm_bo.c | 1 - 1 file changed, 1 deletion(-) diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c index 98e06f8..cba5015 100644 --- a/drivers/gpu/drm/ttm/ttm_bo.c +++ b/drivers/gpu/drm/ttm/ttm_bo.c @@ -1175,7 +1175,6 @@ int ttm_bo_init_reserved(struct ttm_bo_device *bdev, reservation_object_init(&bo->ttm_resv); atomic_inc(&bo->bdev->glob->bo_count); drm_vma_node_reset(&bo->vma_node); - bo->priority = 0; /* * For ttm_bo_type_device buffers, allocate -- 1.9.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel