Bug ID | 106404 |
---|---|
Summary | Hang in draw function caused by interaction of glutInitWindowPosition, glutFullScreen , glDrawBuffer(GL_FRONT) |
Product | DRI |
Version | unspecified |
Hardware | Other |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | DRM/AMDgpu |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | freedesktop@harrisonconsoles.com |
Created attachment 139356 [details]
back trace of hang
DRI3 and an application started with xinit causes the glut draw function to
hang if the following three functions are used together (see backtrace.txt and
example app).
glutInitWindowPosition
glutFullScreen
glDrawBuffer(GL_FRONT)
Commenting out any one of these 3 functions allows the application to run
correctly.
Forcing DRI2 allows the application to work correctly with those 3 function
calls intact.
OS: debian testing
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