Comment # 54
on bug 105425
from MirceaKitsune
I have some very interesting results from today: As instructed, I used the latest version of apitrace. I cloned it straight from its Github repository and compiled it myself, then ran Xonotic through it. https://github.com/apitrace/apitrace Same thing: The trace always ends several seconds before the moment of the freeze and prints an "end of file" warning in the console. Then I decided to do something different: I ran Blender 3D through apitrace, loading up the scene that triggered this same lockup last time. I used various features and went into several modes which I remembered were responsible. Eventually I got the exact same freeze as I do with Xonotic. I rebooted and played back the Blender trace. Same story as with Xonotic: It cuts a few seconds earlier and complains about EoF. But there's a bizarre twist this time: When playing back the trace generated by Blender, my system will freeze at various points during the replay! Sometimes it freezes early, sometimes it freezes late, at other times I can replay the whole trace without getting a freeze at all. This is very peculiar: The crash must be occurring beyond what apitrace is even capturing, likely something deep in the kernel or renderer which is only triggered when the conditions are just right. What do you make of this?
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