On Fri, Apr 20, 2018 at 10:09:38AM +0300, Tomi Valkeinen wrote: > Hi Sebastian, > > On 30/03/18 20:18, Sebastian Reichel wrote: > > This adds the required infrastructure for manually > > updated displays, such as DSI command mode panels. > > > > While those panels often support partial updates > > we currently always do a full refresh. Display > > will be refreshed when something calls the dirty > > callback, such as libdrm's drmModeDirtyFB(). > > > > This is currently being implemented for the kernel > > console and for Xorg. Weston currently does not > > implement this and is known not to work on manually > > updated displays. > > > > Tested-by: Tony Lindgren <tony@xxxxxxxxxxx> > > Signed-off-by: Sebastian Reichel <sebastian.reichel@xxxxxxxxxxxxxxx> > > --- > > drivers/gpu/drm/omapdrm/omap_crtc.c | 107 +++++++++++++++++++++++++++++++++--- > > drivers/gpu/drm/omapdrm/omap_crtc.h | 1 + > > drivers/gpu/drm/omapdrm/omap_fb.c | 20 +++++++ > > 3 files changed, 120 insertions(+), 8 deletions(-) > > > > diff --git a/drivers/gpu/drm/omapdrm/omap_crtc.c b/drivers/gpu/drm/omapdrm/omap_crtc.c > > index b893985e4efb..1b91bff5bac6 100644 > > --- a/drivers/gpu/drm/omapdrm/omap_crtc.c > > +++ b/drivers/gpu/drm/omapdrm/omap_crtc.c > > @@ -51,6 +51,7 @@ struct omap_crtc { > > bool pending; > > wait_queue_head_t pending_wait; > > struct drm_pending_vblank_event *event; > > + struct delayed_work update_work; > > > > void (*framedone_handler)(void *); > > void *framedone_handler_data; > > @@ -146,6 +147,25 @@ static void omap_crtc_dss_disconnect(struct omap_drm_private *priv, > > static void omap_crtc_dss_start_update(struct omap_drm_private *priv, > > enum omap_channel channel) > > { > > + priv->dispc_ops->mgr_enable(priv->dispc, channel, true); > > +} > > + > > +static bool omap_crtc_is_manually_updated(struct drm_crtc *crtc) > > +{ > > + struct drm_connector *connector; > > + struct drm_connector_list_iter conn_iter; > > + bool result = false; > > + > > + drm_connector_list_iter_begin(crtc->dev, &conn_iter); > > + drm_for_each_connector_iter(connector, &conn_iter) { > > + if (connector->state->crtc != crtc) > > + continue; > > + result = omap_connector_get_manually_updated(connector); > > + break; > > + } > > + drm_connector_list_iter_end(&conn_iter); > > It would be much nicer if the is-manual flag was somehow conveyed from > connector/encoder to the crtc when doing modesetting. I don't know how > or where, so just thinking out loud. However, if we need to do such loop > as above, I think we should just do it once, perhaps in > omap_crtc_atomic_enable, and store the value in omap_crtc's private data. Do it in your atomic_check code, and store it as a omap private bit in omap_crtc_state. That guarantees you that it's always up-to-date, and will never change (except when you get a completely new state). Recomputing derived state like this as part of your atomic_commit code isn't recommended much. -Daniel > > > + > > + return result; > > } > > > > /* Called only from the encoder enable/disable and suspend/resume handlers. */ > > @@ -157,12 +177,17 @@ static void omap_crtc_set_enabled(struct drm_crtc *crtc, bool enable) > > enum omap_channel channel = omap_crtc->channel; > > struct omap_irq_wait *wait; > > u32 framedone_irq, vsync_irq; > > + bool is_manual = omap_crtc_is_manually_updated(crtc); > > + enum omap_display_type type = omap_crtc_output[channel]->output_type; > > int ret; > > > > if (WARN_ON(omap_crtc->enabled == enable)) > > return; > > > > - if (omap_crtc_output[channel]->output_type == OMAP_DISPLAY_TYPE_HDMI) { > > + if (is_manual) > > + omap_irq_enable_framedone(crtc, enable); > > + > > + if (is_manual || type == OMAP_DISPLAY_TYPE_HDMI) { > > priv->dispc_ops->mgr_enable(priv->dispc, channel, enable); > > omap_crtc->enabled = enable; > > return; > > This doesn't look correct, omap_crtc_dss_start_update() already sets the > enable bit for manual update displays. And you don't want to set the > enable to false with manual update displays. > > HDMI handling here is already a special case due to HW issues, so I'd > rather see the manual update handled separately from the HDMI. > > > @@ -214,7 +239,6 @@ static void omap_crtc_set_enabled(struct drm_crtc *crtc, bool enable) > > } > > } > > > > - > > static int omap_crtc_dss_enable(struct omap_drm_private *priv, > > enum omap_channel channel) > > { > > @@ -378,6 +402,53 @@ void omap_crtc_framedone_irq(struct drm_crtc *crtc, uint32_t irqstatus) > > wake_up(&omap_crtc->pending_wait); > > } > > > > +void omap_crtc_flush(struct drm_crtc *crtc) > > +{ > > + struct omap_crtc *omap_crtc = to_omap_crtc(crtc); > > + > > + if (!omap_crtc_is_manually_updated(crtc)) > > + return; > > + > > + if (!delayed_work_pending(&omap_crtc->update_work)) > > + schedule_delayed_work(&omap_crtc->update_work, 0); > > +} > > Why delayed work here? > > It's actually not quite clear to me how manual update displays work with > DRM... > > As far as I see, we have essentially two cases: 1) single buffering, > where the userspace must set an area in the fb dirty, which then > triggers the update, 2) multi buffering, which doesn't need fb dirty, > but just a page flip which triggers the update. > > In the 2) case (which I think is the optimal case which all the modern > apps should use), there's no need for delayed work or any work, and the > code flow should be very similar to the auto-update model. > > Also, as Daniel mentioned in "drm/omapdrm: Nuke > omap_framebuffer_get_next_connector()" thread, the dirtying mechanism in > the series is not valid. > > Tomi > > -- > Texas Instruments Finland Oy, Porkkalankatu 22, 00180 Helsinki. > Y-tunnus/Business ID: 0615521-4. Kotipaikka/Domicile: Helsinki > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/dri-devel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel