[PATCH 9/9] drm/msm: Always obey implicit fencing

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Again same justification as for drm_gem_fb_prepare_fb().

Definitely needs some testing because Rob doesn't remember why he did
this, and Google/git.fd.o or anything also doesn't shed some light on
it.

Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx>
Cc: Rob Clark <robdclark@xxxxxxxxx>
Cc: linux-arm-msm@xxxxxxxxxxxxxxx
Cc: freedreno@xxxxxxxxxxxxxxxxxxxxx
---
 drivers/gpu/drm/msm/msm_atomic.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/msm_atomic.c b/drivers/gpu/drm/msm/msm_atomic.c
index bf5f8c39f34d..0dcdc922fc61 100644
--- a/drivers/gpu/drm/msm/msm_atomic.c
+++ b/drivers/gpu/drm/msm/msm_atomic.c
@@ -201,7 +201,7 @@ int msm_atomic_commit(struct drm_device *dev,
 	 * Figure out what fence to wait for:
 	 */
 	for_each_oldnew_plane_in_state(state, plane, old_plane_state, new_plane_state, i) {
-		if ((new_plane_state->fb != old_plane_state->fb) && new_plane_state->fb) {
+		if (new_plane_state->fb) {
 			struct drm_gem_object *obj = msm_framebuffer_bo(new_plane_state->fb, 0);
 			struct msm_gem_object *msm_obj = to_msm_bo(obj);
 			struct dma_fence *fence = reservation_object_get_excl_rcu(msm_obj->resv);
-- 
2.16.2

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