Hi, On Fri, 2018-03-23 at 11:03 +0100, Maxime Ripard wrote: > On Wed, Mar 21, 2018 at 04:28:58PM +0100, Paul Kocialkowski wrote: > > In order to check whether the backend supports a specific format, an > > explicit list and a related helper are introduced. > > > > They are then used to determine whether the frontend should be used > > for > > a layer, when the format is not supported by the backend. > > > > Signed-off-by: Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx> > > --- > > drivers/gpu/drm/sun4i/sun4i_backend.c | 48 > > ++++++++++++++++++++++++++++++++++- > > drivers/gpu/drm/sun4i/sun4i_backend.h | 1 + > > 2 files changed, 48 insertions(+), 1 deletion(-) > > > > diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c > > b/drivers/gpu/drm/sun4i/sun4i_backend.c > > index 274a1db6fa8e..7703ba989743 100644 > > --- a/drivers/gpu/drm/sun4i/sun4i_backend.c > > +++ b/drivers/gpu/drm/sun4i/sun4i_backend.c > > @@ -172,6 +172,39 @@ static int > > sun4i_backend_drm_format_to_layer(u32 format, u32 *mode) > > return 0; > > } > > > > +static const uint32_t sun4i_backend_formats[] = { > > + /* RGB */ > > + DRM_FORMAT_ARGB4444, > > + DRM_FORMAT_RGBA4444, > > + DRM_FORMAT_ARGB1555, > > + DRM_FORMAT_RGBA5551, > > + DRM_FORMAT_RGB565, > > + DRM_FORMAT_RGB888, > > + DRM_FORMAT_XRGB8888, > > + DRM_FORMAT_BGRX8888, > > + DRM_FORMAT_ARGB8888, > > + /* YUV422 */ > > + DRM_FORMAT_YUYV, > > + DRM_FORMAT_YVYU, > > + DRM_FORMAT_UYVY, > > + DRM_FORMAT_VYUY, > > Ordering them by alphabetical order would be better. Frankly I find it a lot harder to read when the formats are not grouped by "family". This is the drm_fourcc enumeration order, which has some kind of logic behind it. What is the advantage of alphabetical ordering here? > > +}; > > + > > +bool sun4i_backend_format_is_supported(uint32_t fmt) > > +{ > > + bool found = false; > > + unsigned int i; > > + > > + for (i = 0; i < ARRAY_SIZE(sun4i_backend_formats); i++) { > > + if (sun4i_backend_formats[i] == fmt) { > > + found = true; > > + break; > > return true? Definitely. > > + } > > + } > > + > > + return found; > > +} > > + > > int sun4i_backend_update_layer_coord(struct sun4i_backend *backend, > > int layer, struct drm_plane > > *plane) > > { > > @@ -436,15 +469,28 @@ static bool > > sun4i_backend_plane_uses_frontend(struct drm_plane_state *state) > > { > > struct sun4i_layer *layer = plane_to_sun4i_layer(state- > > >plane); > > struct sun4i_backend *backend = layer->backend; > > + struct drm_framebuffer *fb = state->fb; > > > > if (IS_ERR(backend->frontend)) > > return false; > > > > + /* > > + * Let's pretend that every format is either supported by > > the backend or > > + * the frontend. This is not true in practice, as some > > tiling modes are > > + * not supported by either. There is still room to check > > this later in > > + * the atomic check process. > > Then I guess there these tiling modes will not be exposed and we won't > ever get that far, wouldn't we? This comment is indeed a bit irrelevant at this stage given that the tiling modifier was not introduced yet. So in practice, this never happens with this patch. I should probably move it to a subsequent one. > > + */ > > + if (!sun4i_backend_format_is_supported(fb->format->format)) > > + return true; > > Even though there's a comment, this is not really natural. We are > checking whether the frontend supports the current plane_state, so it > just makes more sense to check whether the frontend supports the > format, rather than if the backend doesn't support them. The rationale behind this logic is that we should try to use the backend first and only use the frontend as a last resort. Some formats are supported by both and checking that the backend supports a format first ensures that we don't bring up the frontend without need. Cheers, -- Paul Kocialkowski, Bootlin (formerly Free Electrons) Embedded Linux and kernel engineering https://bootlin.com
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