[PATCH] vmwgfx: Use kcalloc instead of kzalloc to allocate array

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The advantage of kcalloc is, that will prevent integer overflows which could
result from the multiplication of number of elements and size and it is also
a bit nicer to read.

The semantic patch that makes this change is available
in https://lkml.org/lkml/2011/11/25/107

Signed-off-by: Thomas Meyer <thomas@xxxxxxxx>
---

diff -u -p a/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c b/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c 2011-11-13 11:07:24.343455126 +0100
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c 2011-11-28 19:50:07.413502824 +0100
@@ -140,7 +140,7 @@ int vmw_present_ioctl(struct drm_device
 		goto out_clips;
 	}
 
-	clips = kzalloc(num_clips * sizeof(*clips), GFP_KERNEL);
+	clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL);
 	if (clips == NULL) {
 		DRM_ERROR("Failed to allocate clip rect list.\n");
 		ret = -ENOMEM;
@@ -232,7 +232,7 @@ int vmw_present_readback_ioctl(struct dr
 		goto out_clips;
 	}
 
-	clips = kzalloc(num_clips * sizeof(*clips), GFP_KERNEL);
+	clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL);
 	if (clips == NULL) {
 		DRM_ERROR("Failed to allocate clip rect list.\n");
 		ret = -ENOMEM;
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